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  • 02:13, 16 February 2025Knifewind (hist | edit) ‎[868 bytes]Gronk (talk | contribs) (Created page with "'''Knifewinds''' are a weather phenomenon that can occur in the Storm-Path. In times of particular fierce interactions between the positive and negative energy of the Great Tempests, the naturally high iron content of the red clay soil of the Storm-Path can separate from the other minerals, coalescing into sharp metal needles. These can then be thrown around at very high speeds in the storms, becoming knifewinds. Knifewinds are fortunately rare, yet they cause i...")
  • 23:39, 14 February 2025Houses of Triumph (hist | edit) ‎[1,003 bytes]Gronk (talk | contribs) (Created page with "The '''Houses of Triumph''' are, collectively, the amphitheaters and hippodrome of Orhassu, the capital of the southern Viridian province of Herren. The city has long been an important base of the legions of the Dominion, integral to their defense of the nation's Chaskan coast, and the Houses have a storied history of hosting triumphant parades and speeches by forces returning from far away lands. With the legions' attentions now direct...")
  • 23:32, 14 February 2025Welltuber (hist | edit) ‎[923 bytes]Gronk (talk | contribs) (Created page with "'''Welltubers''' are a type of hardy plant native to the Storm-Path. Each stores vast amounts of slightly sweet liquid in their roots so that they can survive the Great Tempests overhead and regrow their stems and leaves after they pass. Often ten feet or more below the surface, these are typically located through the use of specially-trained dogs. In times of plenty, the inhabitants of the Trailblazer Republics are fond of using the sap of welltubers to make...")
  • 20:07, 14 February 2025Ayavin (hist | edit) ‎[1,007 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Ayavin |image = |nation = Meklaw |ruler = None |government = None |demonym = Ayavini |adjective = Ayavini |population = ~2,000 |demographics = Primarily tengu }} '''Ayavin''' {{Pronunciation|EYE-ah-vin}} is a tengu city in the mountains of northeastern Meklaw. Though never large in size or population, Ayavin has for centuries been an important religious center to worshipers of the gods of the tengu pantheon. Cons...") Tag: Visual edit: Switched
  • 03:47, 13 February 2025Oasis (hist | edit) ‎[3,600 bytes]Gronk (talk | contribs) (Created page with "The '''Oasis''' is a region in the central Stormlands. Surrounded by the Storm-Path, the roughly elliptical route followed by the immensely powerful Great Tempests, the Oasis is a refuge between the storms. Historically an incredibly fertile area - one of the gifts of the Tempests - the Oasis has been contested between a number of successive states for many centuries, which have slowly depleted the once-bountiful land and turned it into a region of near-const...")
  • 03:09, 10 February 2025Palatarn (hist | edit) ‎[1,274 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Palatarn |image = |nation = Pasuhalta & Kamman |ruler = Governor Harashkial |government = Governorship |demonym = Palatarn-sa |adjective = Palatarn-sa |population = ~23,000 |demographics = Various ancestries but primarily human }} '''Palatarn''' {{Pronunciation|PAH-lah-tarn}} is a city within the Pasuhaltan half of Pasuhalta & Kamman. During the centuries in which Viridia controlled the United Provinces it was known as '''Pala''...")
  • 19:56, 9 February 2025Siraka's Pass (hist | edit) ‎[759 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Siraka's Pass |image = |nation = Abanir |ruler = - |government = Autocracy |demonym = Sirakan |adjective = Sirakan |population = ~1,000 |demographics = Various ancestries, primarily humans and ratfolk }} '''Siraka's Pass'' {{Pronunciation|SHIH-rah-kah}} is a fortified settlement in western Abanir in the mountain pass of the same name. This gap in the Cage is the only traversable route between the Aban Steppe and the ...")
  • 18:54, 8 February 2025Nine Rivers of the Night (hist | edit) ‎[2,890 bytes]Gronk (talk | contribs) (Created page with "{{DeityInfobox |name = Nine Rivers of the Night |image = |type = Pantheonic deities |pantheon = Bohaar pantheon |alignment = Neutral |areas_of_concern = Water, rivers, stars, vigils, loyalty |worshipers = Sailors, fishers, soldiers, servants, others in Bohaar |domains = Family, Protection, Star, Water, Vigil |divine_font = Heal |divine_skill = Arcana |divine_ability = Wisdom |favored_weapon = None |symbol = Stars reflected in water |sacred_animal = None |sacred...")
  • 18:45, 8 February 2025Bohaar pantheon (hist | edit) ‎[12,217 bytes]Gronk (talk | contribs) (Created page with "The '''Bohaar pantheon''' {{Pronunciation|boh-HARR}} is one of the major regional pantheons on Kishar. Its followers believe the tangible world to be the domain of the evil god Ob, and all that cannot be touched to be the realm of the good gods led by Eraamn. == Overview == To worshippers of the Bohaar pantheon, the divines are a refuge from the mortal realm, which is held to be inescapably evil in nature. Everything physical, that which can be held, is the...")
  • 17:57, 8 February 2025Demon Hills (hist | edit) ‎[738 bytes]Gronk (talk | contribs) (Created page with "The '''Demon Hills''' are a region of rugged hills, very much unlike the flat terrain of the surrounding western Aban Steppe. They lie on the western edge of the Khindushar Basin, one of the driest and most hazardous parts of the steppe, yet they are no safer themselves. Amongst the countless drake nests can be found zones where nothing lives, and quick, invisible death is brought to those who enter. {{CitiesWesternCoast}} Category:Locations Category:Geog...")
  • 16:35, 8 February 2025Ixranai (hist | edit) ‎[1,073 bytes]Gronk (talk | contribs) (Created page with "{{OrganizationInfobox |name = Ixranai |image = |type = Targai/gatai tribe |leader = Queen Iazad |scope = Abanir }} The '''Ixranai''' {{Pronunciation|ICKS-rah-nye}} are an Abaniri tribe that straddles the line between targai and gatai. The tribe seasonally leaves their stronghold, the fortified city of Shar Osk in the central Aban Steppe, in large numbers to hunt and raid, leaving only enough behind to form a small garrison in t...")
  • 01:03, 8 February 2025Shar Osk (hist | edit) ‎[1,357 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Shar Osk |image = |nation = Abanir |ruler = Iazad |government = Tribal monarchy |demonym = Oskan |adjective = Osk |population = ~7,000 |demographics = Various ancestries, primarily humans, orcs, half-orcs, and kobolds }} '''Shar Osk''' {{Pronunciation|SHAR OHSK}} is a shar, or fortified city, in Abanir. It is located to the southeast of the Arbuk Hills in the central Aban Steppe, close enough to the...")
  • 01:33, 7 February 2025Shar Els (hist | edit) ‎[1,371 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Shar Els |image = |nation = Abanir |ruler = Zeuako |government = Tribal monarchy |demonym = Elsen |adjective = Elsen |population = ~26,000 |demographics = Various ancestries, primarily humans, orcs, half-orcs, goblins, and elves }} '''Shar Els''' {{Pronunciation|SHAR ELZ}} is a shar, or fortified city, in Abanir. It is the first major settlement those traveling along the western route of the Hundre...")
  • 16:58, 6 February 2025Shar Zakhan (hist | edit) ‎[1,302 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Shar Zakhan |image = |nation = Abanir |ruler = Uy Xaro |government = Autocracy |demonym = Zakhani |adjective = Zakhani |population = ~6,000 |demographics = Various ancestries, primarily humans, orcs, and half-orcs }} '''Shar Zakhan''' {{Pronunciation|SHAR ZAH-kahn}} is a shar, or fortified city, in Abanir, located roughly equidistant between the Four Kings Fells and the southern end of the Skula Mountains. Unli...")
  • 00:43, 6 February 2025Shar Hrama (hist | edit) ‎[1,497 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Shar Hrama |image = |nation = Abanir |ruler = Radamasis |government = Tribal monarchy |demonym = Hraman |adjective = Hraman |population = ~3,000 |demographics = Various ancestries, primarily humans and dwarves }} '''Shar Hrama''' {{Pronunciation|SHAR h-RAMA}} is a shar, or fortified city, in Abanir. Nestled into the northern foothills of Mhakan's Trials, it is relatively isolated from the broader Aban Steppe|st...")
  • 00:16, 6 February 2025Tyne's Landing (hist | edit) ‎[933 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Tyne's Landing |image = |nation = Independent |ruler = - |government = Republic |demonym = Tyner |adjective = Tyner |population = ~800 |demographics = Primarily humans, dwarves, and minotaurs }} '''Tyne's Landing''' {{Pronunciation|TINE}} is a town just south of the gap in the Sentinel Peaks that separates it into the western and eastern ranges. Most travelers venturing north along the Asterian Trail disemba...")
  • 00:08, 6 February 2025Rusted River (hist | edit) ‎[634 bytes]Gronk (talk | contribs) (Created page with "The '''Rusted River''' is a major river in southern Abanir. It begins in the Zakros Range before flowing east and slightly north into the Titan's River, and from there out into Red Bay and the Kirnashal Sea. The name of the river comes from the many twisted bundles of iron swords, relics of a long-forgotten war on the steppes, that can be found along much of its length, usually submerged but occasionally poking above the surface. {{Ci...")
  • 03:38, 4 February 2025Ethausva (hist | edit) ‎[1,248 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Ethausva |image = |nation = Cerca |ruler = Ocean-Queen Lioa |government = Monarchy |demonym = Ru-Ethausva |adjective = Ethausvan |population = ~12,000 |demographics = Elves, locathah, others }} '''Ethausva''' {{Pronunciation|eh-THAU-svah}} is a crashed elven aerolith that now lies submerged beneath the Na-Gaesa Ocean. Its inhabitants and their descendants repaired the once-flying city and rebuilt much of its habi...")
  • 03:34, 4 February 2025Idkir Kul (hist | edit) ‎[1,312 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Idkir Kul |image = |nation = Druzda |ruler = Huhur Razat |government = Chiefdom |demonym = - |adjective = - |population = ~2,400 |demographics = Orcs }} '''Idkir Kul''' {{Pronunciation|ID-keer COOL}} is a town in western Druzda. The settlement is surrounded by tall stone walls that would be far more imposing were it not for the several major gaps where they had been collapsed by massive battering rams, one of which still lies ou...")
  • 03:24, 4 February 2025Coria River (hist | edit) ‎[533 bytes]Gronk (talk | contribs) (Created page with "The '''Coria River''' {{Pronunciation|COH-ree-ah}} is a major river on the island of Meklaw. It begins in the central Ancas Mountains before flowing north and east into the Irenaka Bay. Historically very few tengu have lived around the Coria, preferring the north and west sides of the island instead, but in more recent years this has begun to change. {{CitiesMeklaw}} Category:Geography Category:Locations Category:Rivers Category:Meklaw [...") Tag: Visual edit: Switched
  • 18:23, 1 February 2025Qaani (hist | edit) ‎[428 bytes]Gronk (talk | contribs) (Created page with "{{LanguageInfobox |name = Qaani |scope = Spoken primarily by the inhabitants of the Oasis states |writing_system = Qaani abjad }} '''Qaani''' {{Pronunciation|QAHN-ee}} is a language spoken primarily by the inhabitants of the Oasis states - Qems, Reshan, In'khab, and Bura'khab. It is also widely used amongst the Trailblazer Republics and parts of Akatzar. {{Languages}} Category:Languages")
  • 17:21, 1 February 2025Trailblazer Republics (hist | edit) ‎[10,300 bytes]Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Trailblazer Republics |image = |capital = None |ruler = Multiple |government = Charismatic republics |demonym = Trailblazer |adjective = Trailblazer |languages = Qaani; Aanar; Ukkarak |religions = Ancestor monoliths; Qan and A'Qala; Dustwalkers }} The '''Trailblazer Republics''' are the disparate communities of the Storm-Path. Thsee hardy and adventurous people live in semi-permanent settlements that m...")
  • 01:06, 31 January 2025Uulam (hist | edit) ‎[10,272 bytes]Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Uulam |image = |capital = None |ruler = Multiple |government = Tribal elders |demonym = Te-Uulam (tribal preferred) |adjective = Te-Uulam (tribal preferred) |languages = Uulam; Aanar |religions = Nuuen; ancestor worship }} '''Uulam''' {{Pronunciation|OOH-lam}} is a region in the far south of the Stormlands. Peoples of the glaciers and the ice, the many tribes of Uulam carve out their existence from the frigid l...")
  • 23:45, 30 January 2025Ilithiia River (hist | edit) ‎[625 bytes]Gronk (talk | contribs) (Created page with "The '''Ilithiia River''' {{Pronunciation|ill-ih-THEE-ah}} is a river in northern Yurukan. It begins in the foothills of the Northern Wall, where its many small tributary streams collect before flowing into Lake Ilithiia to the south. As with the lake, many in Yurukan believe the waters of the river to hold curative properties. Some even claim the ultimate source of the river, a spring which they say has yet to be located, can reverse aging. {{CitiesYurukan}}...")
  • 00:45, 30 January 2025Hobgoblin (hist | edit) ‎[2,503 bytes]Gronk (talk | contribs) (Created page with "'''Hobgoblins''' are one of the major ancestries found on Kishar. These traditionally warlike people are often sought by others of the Stormlands for their martial skill and expertise with the forging of weapons and armor. == Appearance == Rather akin to a taller goblin, hobgoblins are similar in height to humans but on average tend to be slightly taller and lankier. Through both their physiology and the conditioning traditionally valued by their cultu...")
  • 00:05, 30 January 2025Ancestor monolith (hist | edit) ‎[5,652 bytes]Gronk (talk | contribs) (Created page with "{{DeityInfobox |name = Ancestor monoliths |image = |type = Local faith |adjectives = - |plane = Material |alignment = Varies |areas_of_concern = Ancestors, earth, silence, wards |worshipers = Inhabitants of the Stormlands east of the Amanas Mountains |domains = Confidence, Family, Protection |divine_font = Heal |divine_skill = Society |divine_ability = Constitution or Wisdom |favored_weapon = None |symbol = None |sacred_animal = None |sacred_colors = None }} '''...")
  • 03:10, 29 January 2025Beliran (hist | edit) ‎[1,149 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Beliran |nation = Koamun |ruler = - |government = Autocratic |demonym = A-Beliran |adjective = Beliran |population = ~31,000 |demographics = Highly cosmopolitan but majority human and ratfolk }} '''Beliran''' {{Pronunciation|BEH-lih-rahn}} is a city in Koamun. Like most of the remaining settlements on the Wrathpeaks, it is subterranean, carved into the volcanic rock for protection from the harsh volcanic landscape above. Unusuall...")
  • 00:52, 28 January 2025Karch Mard (hist | edit) ‎[1,239 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Karch Mard |image = |nation = Viridia |ruler = - |government = Dwarven council |demonym = - |adjective = - |population = ~21,400 |demographics = Various ancestries but primarily dwarven, ratfolk, and human }} '''Karch Mard''' {{Pronunciation|KARCH MAR-ed}} is a city in the Viridian province of Tumunzar. Though historically an ancestral city of the Tumunzari dwarves, today the dwarves only account...")
  • 01:10, 27 January 2025Sahelia Cays (hist | edit) ‎[1,003 bytes]Gronk (talk | contribs) (Created page with "The '''Sahelia Cays''' {{Pronunciation|sah-HELL-ee-ah}} are an archipelago near the western coast of the Kilche Sea. These dry, low-lying islands are some of the most populated in the Kilche, home to the cities of Ekste, Duonvoye, and other smaller communities scattered along the the seashore. Most of its inhabitants live as off the sea or by tending small herds, as the Cays are too arid to support agriculture. A number of disparate groups have settled in t...")
  • 04:10, 26 January 2025Necropolis of Syphax (hist | edit) ‎[1,160 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Necropolis of Syphax |image = |nation = Kharakun |ruler = None |government = None |demonym = None |adjective = None |population = None |demographics = None (current); primarily dwarves (former) }} The '''Necropolis of Syphax''', formerly simply '''Syphax''', was a [dwarf|dwarven]] town in the crystal caves of Kharakun, located roughly 40 miles southwest of Dawnshard Mascezel at a depth of half a mile. Once one of the largest d...")
  • 22:18, 24 January 2025Thevrumines Laravi Teso (hist | edit) ‎[1,027 bytes]Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Thevrumines Laravi Teso |image = |title = Athumi of Caithi |ancestry = Elf |gender = Agender |homeland = Talmithe |affiliation = Thevrumines }} {{NameTalmithen |given = Laravi |family = Teso |tribe = Thevrumines }} '''Thevrumines Laravi Teso''' {{Pronunciation|thev-ROO-min-ess lah-RAH-vee TEH-soh}} is an athumi of Great House Thevrumines and the ruler of the the northern temple-town of Caithi. Known for their ofte...")
  • 00:09, 24 January 2025Forgotten One (hist | edit) ‎[747 bytes]Gronk (talk | contribs) (Created page with "The '''Forgotten One''' is a small island in the Wounds. Despite being over 230 miles north of the rest of the archipelago, it is usually considered part of Ha-Rase-Metu. Like most islands in the Wounds, the Forgotten One is volcanic in origin, though it has been dormant for countless millennia. Very few live on the Forgotten One, travel to it, or even are aware of its existence. Knowledge of the island was historically information restricted to only elder Kel...")
  • 21:25, 22 January 2025Fringe Route (hist | edit) ‎[873 bytes]Gronk (talk | contribs) (Created page with "The '''Fringe Route''' is a land route taken by travelers in the Stormlands who seek to avoid the worst of the Storm-Path. It usually considered to terminate in the north at the city of Qaqan near the southern edge of the Tazak Mountains, and in the south at the bastion of Shiverfort in the margins of Akatzar. While certainly safer than braving the hazards of the Storm-Path and the Great Tempests, the Fringe Route is by no means an easy journ...")
  • 22:56, 21 January 2025Eresheq Desert (hist | edit) ‎[827 bytes]Gronk (talk | contribs) (Created page with "The '''Eresheq Desert''' {{Pronunciation|eh-reh-SHEK}}} is a small desert in the Stormlands. Located in the eastern shadow of the Amanas Mountains, the Eresheq Desert encompasses much of the foothills of the mountains before they reach the Storm-Path. The little precipitation that falls in the desert almost always arrives as snow due to its elevation - much of this snow remains year-round. Travelers along the Fringe Route usually pass through the Ereshe...")
  • 22:19, 21 January 2025Rekan River (hist | edit) ‎[906 bytes]Gronk (talk | contribs) (Created page with "The '''Rekan River''' {{Pronunciation|REH-can}} is a major river in Izgrev that begins in the foothills of the Runewith Mountains before flowing east and south into the Byala River and from there into the Phiora Sea. Once one of the more populous regions of old Razgovir, since {{Year|6735}} the lands around the Rekan River have been depopulated after Koritanite battlemages laid curses upon the landscape that have continued to warp on their...")
  • 15:07, 20 January 2025Ancas Mountains (hist | edit) ‎[904 bytes]Gronk (talk | contribs) (Created page with "The '''Ancas Mountains''' {{Pronunciation|AHN-cahs}} are a major mountain range that runs roughly northwest to southeast on the island of Meklaw. The tall peaks of the Ancas are one of the most defining geographical features of the island and the source of most of its rivers. The tengu of Meklaw have long resided in the Ancas Mountains. Even before their sprawling seaside cities and ports were founded the mountainside cities in the Ancas were well-established,...")
  • 23:42, 19 January 2025Red Bay (hist | edit) ‎[957 bytes]Gronk (talk | contribs) (Created page with "'''Red Bay''' is a small, enclosed body of water in the northern Kirnashal Sea. Geographically on the southern edge of the Aban Steppe, for centuries Red Bay has been under Amshani. Its name comes from the unusual red sand of its beaches. Narbanden is by far the largest settlement around Red Bay, located at the mouth of the Titan's River, but small villages dot its shores as well. The narrow entrance to the bay is guarded by the Palace of th...")
  • 18:49, 19 January 2025Ammeris (hist | edit) ‎[1,877 bytes]Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Ammeris |image = |title = First King of Akhom, Ammeris I, Ammeris the Father |ancestry = Half-elf |gender = Male |homeland = Akhom; Khapesh |status = Deceased }} '''Ammeris''' {{Pronunciation|ahm-MARE-iss}} was the first king of Akhom. Though Khapeshan settlements along the northwestern coast of the Kilche Sea had been present for around two millennia prior, Ammeris is credited as the first to unite the disparate p...")
  • 03:06, 18 January 2025Kartala (hist | edit) ‎[1,003 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Kartala |image = |nation = Talam Galta |ruler = Speaker Sahsakhne |government = Republic |demonym = Kartalan |adjective = Kartalan |population = ~12,000 |demographics = Various ancestries, primarily human, orcs, half-orcs, and ratfolk }} '''Kartala''' {{Pronunciation|kar-TAH-lah}} is a small city in Talam Galta, located where the River Archar flows into the Bay of Dark Skies. Once one of the larger cities in easte...")
  • 00:49, 17 January 2025Gamayun (hist | edit) ‎[875 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Gamayun |image = |nation = Izgrev |ruler = House Asellus |government = Autocracy |demonym = - |adjective = - |population = ~6,100 |demographics = Humans, orcs, half-orcs, and others }} '''Gamayun''' {{Pronunciation|ga-ma-YOON}} is a small city in Izgrev, located on one of the northernmost of the Alcyone Islands. It is the largest settlement on the island and the only one with a population that is not primarily Wi...")
  • 00:24, 16 January 2025Burnt Woods (hist | edit) ‎[814 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Burnt Woods |image = |nation = Druzda |ruler = Raan Kavov |government = Chiefdom |demonym = - |adjective = - |population = ~2,300 |demographics = Orcs }} '''Burnt Woods''' is a town Druzda, located in the northwestern Adgra Deepwoods. Since {{Year|6962}} it has been under the sole control of the Suhrus clan after they drove the other major regional clans, the Koz and Lazzan, south out of the forests. To keep the...")
  • 02:46, 14 January 2025Terminus (hist | edit) ‎[1,023 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Terminus |image = |nation = Broken Traverse |ruler = None |government = Direct democracy |demonym = Termini |adjective = Termini |population = ~700 |demographics = Human], grippli, elves, and half-elves }} '''Terminus''' is a small town on the southeastern end of the Broken Traverse, the massive ancient Eitan bridge that crossed the Itkahi Bay. It is the only Bridgedweller town that is not on the Traverse itself. Co...")
  • 16:22, 12 January 2025Dustwalkers (hist | edit) ‎[5,164 bytes]Gronk (talk | contribs) (Created page with "{{DeityInfobox |name = Dustalkers |image = |type = Local faith |adjectives = Dustwalker |plane = Material |areas_of_concern = Heroes, travel, boundaries, reincarnation |worshipers = Primarily Trailblazers and the inhabitants of the northern hobgoblin realms of Kad and Vukararn |cleric_alignments = {{Alignment grid | off | off | off | off | off | on | off | on | on }} |domains = Ambition, Freedom, Toil, Travel, Truth |divine_font =...") Tag: Visual edit: Switched
  • 18:32, 11 January 2025Kessung (hist | edit) ‎[3,453 bytes]Gronk (talk | contribs) (Created page with "The ''''Kessung''' {{{Pronunciation|keh-SOONG (ng as ŋ)}} are a nomadic people who live in the margins between the northern edge of the Sangora Desolation and the southern edge of the more temperate zone on the southern and western coasts of the Chaska Sea. They are renowned for their skill and speed on horseback, and often serve as messengers between other communities living near the lands they frequent. == Geography == The Kessung travel across a remarkably w...")
  • 23:45, 10 January 2025Itenten Dry Lake (hist | edit) ‎[515 bytes]Gronk (talk | contribs) (Created page with "The '''Itenten Dry Lake''' {{Pronunciation|eye-ten-TEN}} is a depression in the center of the northern Ilara Plateau. At one time rivers beginning in the surrounding Amanas and Tcheren mountain ranges flowed into the Itenten, yet the lake has been devoid of water since long before any people arrived in the region. {{CitiesShanidan}} Category:Geography Category:Locations Category:Shanidan Category:Shanidan/Geo...")
  • 01:07, 10 January 2025Per-Shentayet (hist | edit) ‎[1,271 bytes]Gronk (talk | contribs) (Created page with "{{OrganizationInfobox |name = Per-Shentayet |image = |type = School |leader = Priestess Bakurnro |headquarters = Arthribis, Khapesh |goals = Education |scope = Khapesh |members = Students, priests, and instructors }} '''Per-Shentayet''' {{Pronunciation|PER-shen-TAH-yet}} is a school for the study of the scribal and magical arts, located in the center of the Khapeshan city of Arthribis. It is associated with, and physically connected to, t...")
  • 19:57, 8 January 2025Savagor (hist | edit) ‎[1,401 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Savagor |image = |nation = Harv Taruhm |ruler = Warrior-Prince Uvak Kirek Savagor |government = Warrior-princedom |demonym = Sava |adjective = Sava |population = ~22,130 as of {{Year|6972}} |demographics = Dwarves }} '''Savagor''' {{Pronunciation|SAH-vah-gorr}} is a city in the Grievious Islands within the dwarven realm of Harv Taruhm. It is located on the largest island of the archipelago, Tamikra, roughly 4...")
  • 01:33, 8 January 2025Qan and A'Qala (hist | edit) ‎[3,124 bytes]Gronk (talk | contribs) (Created page with "{{DeityInfobox |name = Qan and A'Qala |titles = The Two Forms of Fire |image = |type = Local faith |areas_of_concern = Creation, destruction, anger, futile struggles |worshipers = Trailblazers and some inhabitants of the Oasis states |domains = Creation, Destruction, Fire, Might |divine_font = Heal or Harm |divine_skill = Diplomacy or Intimidation |divine_ability = Strength or Constitution |favored_weapon = None |symbol = Two spiraling fire...")
  • 22:35, 6 January 2025Felaveli (hist | edit) ‎[1,702 bytes]Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Felaveli |image = |nation = Viridia |ruler = Arnda Oian |government = Governorship |demonym = Felavelie |adjective = Felavelie |population = ~10,440 |demographics = Various ancestries but primarily human }} '''Felaveli''' is the capital of the Viridian province of Penmaerd. Located along the northern shores of Glass Lake in the western Penmaerd Forests, Felaveli is the most remote and inaccessible of the provinci...")
  • 01:25, 6 January 2025Tauaspa rel Trere (hist | edit) ‎[800 bytes]Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Tauaspa rel Trere |image = |title = Dynast of Amshan (former) |ancestry = Human |gender = Male |homeland = Amshan |status = Deceased |affiliation = House Trere }} '''Tauaspa rel Trere''' {{Pronunciation|tau-AHS-pah rell TREH-reh}} was an Amshani dynast in the early tenth millennium. He is best known today for issuing the proclamation in {{Year|6211}} that offered wealth and autonomy to any intrepid enough to cro...")
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