14 March 2026
- 03:0703:07, 14 March 2026 diff hist +1,081 N Gozak Created page with "'''Gozak''' {{Pronunciation|GO-zahck}} is one of the Grievous Islands, an archipelago within the Wounds. One major city, Kavazk, is located within the interior of the island, while the shores are dotted with small villages and outposts. These villages are nestled between, or near, ancient twenty foot tall humanoid statues that ring the entire island, each carved out of a single massive stone each and located exactly 216 feet apart with remarkable consistency...." current
- 03:0003:00, 14 March 2026 diff hist +12 Template:CitiesHarvTaruhm No edit summary current
- 02:5902:59, 14 March 2026 diff hist +1,058 N Silver guardian Created page with "'''Silver guardians''' are individuals, primarily found in Rothurland, who care for or hunt lycanthropes as the need arises. Their primary role is to ensure the safety of their communities - if they can do that by protecting werecreatures and helping them suppress their urges, they do so. If they must do that by defeating the same lycanthropes, they do that too. All silver guardians are equally skilled healers as they are warriors. To better protect..." current
26 February 2026
- 03:0703:07, 26 February 2026 diff hist +230 N Year:Y4230 Created page with "{{Yearbox|year=1230}} == Events == * The An dynasty establishes the nation of Kintaka, according to official records from later court scribes. Category:Years Category:History Category:Kintaka/History" current
- 03:0603:06, 26 February 2026 diff hist +1,128 N House An Created page with "{{OrganizationInfobox |name = House An |image = |type = Noble house |leader = None |headquarters = River's Eye, Kintaka |scope = Kintaka |status = Defunct }} '''House An''' {{Pronunciation|AHN}} was a dynasty that, according to most histories, ruled Kintaka from {{Year|1230}} until its absorption into the growing Sangiran Empire many centuries later. The best-known member of the dynasty was Shei, who was the last monarch of independent Kintaka...." current
- 02:0402:04, 26 February 2026 diff hist +898 N Shervarok Created page with "'''Shervarok''' {{Pronunciation|sher-VAH-rock}} is one of the Grievous Islands, an archipelago within the Wounds. Though somewhat sizable - roughly 10 miles across at the widest - and perfectly inhabitable, the dwarves of Harv Taruhm nonetheless avoid it, never taking their vessels too close to its beaches. This is largely out of superstition and fear. The hilly interior of the island is covered in decaying ancient terraces, believed to possibly tho..." current
- 01:5901:59, 26 February 2026 diff hist +16 Template:CitiesHarvTaruhm No edit summary
15 February 2026
- 21:2421:24, 15 February 2026 diff hist +15 Template:InSettingTextNote No edit summary current
- 21:2321:23, 15 February 2026 diff hist +12 Ten Years of Fire No edit summary current
- 21:2321:23, 15 February 2026 diff hist +3,999 N Ten Years of Fire Created page with "{{InSettingTextNote}} {{InSettingTextInfo|title=Ten Years of Fire|author=unknown|extra=Story known by many Fanakaran peoples of the Wounds. As is typical amongst the Fanakara, it is not preserved in written form but rather in the memory of their storytellers.}} {{Quote|The young man and his people arrived to the island after many days at sea. Their ships were damaged. Their food stores were gone. They had spotted the seabirds in the midst of the storm and follow..."
- 20:5920:59, 15 February 2026 diff hist +1,116 N Ge-Heta Created page with "'''Ge-Heta''' are a type of tree native to the Salt Spring Archipelago in the Wounds. They are also sometimes found across other archipelagos and islands, their seeds either carried there by the waves or intentionally by people aboard their ships. Ge-Heta are immediately recognizable by their shape, fruit, and leaves. They are visually quite distinct, and as a result some believe the trees to not in fact be native to the Wounds at all. Along their spindly trunks..." current
- 20:5020:50, 15 February 2026 diff hist +653 N Kanbar Created page with "A '''kanbar''' {{Pronunciation|CAN-barr}} is a type of bar mace manufactured and used by the Taruhmite dwarves of the Wounds. Typically made of bronze, a kanbar consists of four bars of metal joined into a the shape of a plus sign, usually gradually widening towards the end. Handles are typically bone or whale ivory, upon which is inscribed the symbols of the smith that forged the weapon. The highest quality kanbars are said to be made in t..." current
- 20:4420:44, 15 February 2026 diff hist +104 Equipment in the Wounds No edit summary current
4 February 2026
- 04:1304:13, 4 February 2026 diff hist +528 N Mourning Valley Created page with "The '''Mourning Valley''' is a location in southeastern Abanir where the mountains of the Cage meet the Kashan Range. In this remote valley - the nearest settlement of any size, Shar Olkhu, is over 250 miles away - winds passing through the numerous natural stone columns are said to sound eerily reminiscent of the wailing ceremonies that typically accompany Rovakhit ceremonies. Category:Geography Category:Locations Category:Abanir Cate..." current
1 February 2026
- 23:3723:37, 1 February 2026 diff hist +1,174 N Danucim Created page with "{{PersonInfobox |name = Danucim |image = |title = Advisor to Shammuramat |ancestry = Human |gender = Male |homeland = Abanir }} '''Danucim''' {{Pronunciation|DAH-noo-simm}} is an advisor to Queen Shammuramat, ruler of Shar Tulya. In this position he enjoys immense influence over the city, and therefore over a wide stretch of southern Abanir, as after his years of loyalty the queen provides him great latitude. Though he has resided in Shar Tulya..." current
- 23:3523:35, 1 February 2026 diff hist +17 Shammuramat No edit summary current
- 23:3223:32, 1 February 2026 diff hist +1,448 N Shammuramat Created page with "{{PersonInfobox |name = Shammuramat |image = |title = Queen of Shar Tulya |ancestry = Human |gender = Female |homeland = Dalbanu }} '''Shammuramat''' {{Pronunciation|shah-MURR-ah-maht}} is the queen of Shar Tulya, a fortified city in southern Abanir. Originally hailing from coastal Dalbanu, Shammuramat arrived in the city in the {{Year|6950|nolink=true}}s with a mercenary host, with whom she deposed the previous ruler. Since then she has grown he..."
29 January 2026
- 03:0603:06, 29 January 2026 diff hist +650 N River stalker Created page with "A '''river stalker''' is a type of creature, or perhaps a singular creature, said to exist in the Arteries of the Rainforest within the Laqto. It has untold powers and no form until perceived, at which point it gains a shape and becomes far less dangerous. This shape, however, is not fixed, as these creatures are masterful at disguise, and a person in close proximity to one is likely to never be aware of it. River stalkers are not believed to be..." current
27 January 2026
- 02:4802:48, 27 January 2026 diff hist +1,083 N Ilald Created page with "{{OrganizationInfobox |name = Ilald |image = |type = Targai tribe |leader = Unknown necromancer |scope = Abanir }} The '''Ilald''' {{Pronunciation|EYE-lahld}} were a targai Abaniri tribe who lived north of Shar Tulya. Sometime prior to {{Year|6976}} they began to engage in necromancy, a taboo on the steppe, which attracted the attention of other tribes. In an effort to halt knowledge of their practices from becoming known,..." current
25 January 2026
- 18:0918:09, 25 January 2026 diff hist −3 Year:Y9760 No edit summary current
- 18:0618:06, 25 January 2026 diff hist −2 Year:Y8710 No edit summary current
- 18:0118:01, 25 January 2026 diff hist −4 Equipment in the Wounds No edit summary
- 18:0118:01, 25 January 2026 diff hist +1,943 N Equipment in the Wounds Created page with "'''Equipment in the Wounds''' includes the various gear regularly used by the peoples that inhabit the archipelagoes within the Na-Gaesa Ocean, as well as by those who live in the ocean itself. === Materials === Metalworking is uncommon in the Wounds - in fact, only the dwarves of Harv Taruhm and Harv Doruhl regularly do so. This is not from lacking the knowledge of ability to do so, however, but rather a result of a preference for materials th..."
24 January 2026
- 03:0003:00, 24 January 2026 diff hist +930 N Eagle pole Created page with "'''Eagle poles''' are a type of totem created by the people of Abanir, and especially by the nomadic targai tribes, as a way of ensuring the deity Kher Shodei watches over their camps and settlements. Brightly colored statues of eagles representing the god, most commonly painted shades of blue, are placed atop long poles so as to provide them vision over all tents or homes in the surrounding area. These are taken down and relocated as an encampment moves abou..." current
- 02:5502:55, 24 January 2026 diff hist +15 Socharin No edit summary current
- 02:5502:55, 24 January 2026 diff hist +15 Abanir pantheon →Deities current
20 January 2026
- 00:2400:24, 20 January 2026 diff hist −4 Religion in the Stormlands No edit summary current
- 00:2300:23, 20 January 2026 diff hist +1 Religion in the Wounds No edit summary current Tag: Visual edit
- 00:2200:22, 20 January 2026 diff hist +4 Religion in the Wounds No edit summary
- 00:2200:22, 20 January 2026 diff hist +2 Religion in the Wounds No edit summary
- 00:2100:21, 20 January 2026 diff hist +1 Religion in the Wounds No edit summary
- 00:1600:16, 20 January 2026 diff hist −5 Wildwane No edit summary current
- 00:1400:14, 20 January 2026 diff hist +24 Lycanthropy No edit summary current Tag: Visual edit
19 January 2026
- 14:2714:27, 19 January 2026 diff hist +18 Religion in the Stormlands No edit summary
- 14:2714:27, 19 January 2026 diff hist +1,399 N Religion in the Stormlands Created page with "'''Religion in the Stormlands''' is quite varied, with large pantheons, smaller deific faiths, and a significant substrate of animistic beliefs and present throughout the continent. Worship of natural and ancestral spirits forms the most common set of beliefs of the Stormlands, yet these take many distinct forms between different peoples. Many of these, collectively referred to as stone-faiths, center around the worship of earth or..."
18 January 2026
- 19:2419:24, 18 January 2026 diff hist −4 Qan and A'Qala No edit summary current
- 19:2119:21, 18 January 2026 diff hist +1,871 N Religion in the Wounds Created page with "'''Religion in the Wounds''' is primarily animistic in nature, often centering around the worship of nature and ancestral spirits. This takes myriad forms depending on culture, but typically reflects local conditions, history, and environments. Fanakaran peoples who live near the actively erupting volcanoes of the Wounds, for example, are more predisposed to venerate volcanic spirits than those who live nomadic seaborne l..."
- 19:0819:08, 18 January 2026 diff hist +3,017 N Lycanthropy Created page with "'''Lycanthropy''' is a condition in which an individual possesses at least two forms, one humanoid and one animalistic. Some, though not all, also have the ability to shift into a form that is a hybrid of the two. While it formally only refers to werewolves, in practice the term lycanthropy is used to refer to all werecreatures. == Condition == There are two broad categories of lycanthropes - those for whom the condition is innate and inherited, and those were cursed wi..."
- 18:4618:46, 18 January 2026 diff hist +16 Bjorn Ironside No edit summary current
- 18:4618:46, 18 January 2026 diff hist +15 Ironhorn No edit summary current
- 18:4518:45, 18 January 2026 diff hist +16 Magni No edit summary current
- 18:4518:45, 18 January 2026 diff hist +16 Auspex No edit summary current
- 18:4518:45, 18 January 2026 diff hist +16 Fjarri No edit summary current
- 18:4518:45, 18 January 2026 diff hist +16 Bronze-Armed No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Erenon No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Rothurland No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Machaian League No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Thiess of Gabras No edit summary current
- 18:4418:44, 18 January 2026 diff hist +32 Lunastead No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Aralo River No edit summary current