Kirnashal Sea

From gronkfinder

The Kirnashal Sea (pronounced KER-nah-shawl) is a major body of water on Kishar and one of the Three Great Seas, well-known for its highly treacherous waters. Compared to the Chaska and Kilche, the Kirnashal Sea is comparatively less traveled and well-mapped.

Inhabitants

The western coast of the Kirnashal Sea is by far its most populated. The ancient nation of Amshan thrives there, on the edge of the Taizzan Expanse, along with its vassals of Kudurru and Ramashal. On the northern coast of the sea Amshan has established a number of small colonies, separating the people of Abanir from the Kirnashal in the process. Elsewhere, there are very few who live around the Kirnashal, save for a handful of scattered settlements in the western islands and Zandroanyx's prison fort on Nakazani.

Geography

The Kirnashal Sea is semi-enclosed, connecting only to the Mhasmuth Ocean to the southeast. Numerous rivers feed into the sea, most originating in the many surrounding mountain ranges, especially the Lunar Range and Solar Range in the east and the Shields in the west.

Numerous islands can be found in the Kirnashal Sea, particularly in the south and west.

Travel through the waters of the Kirnashal can be extremely risky. A number of sea monsters dwell beneath the surface, some truly massive and terrifying, but they are not the main threat. Even more dangerous are the unpredictable currents and whirlpools of unclear origins, both of which form and disappear again with no warning. It is not unusual for ships venturing farther out to sea to be uncontrollably driven into these, becoming damaged or even sinking in the process. As a result crossings of the Kirnashal Sea largely take place in locations where deeper water and long journeys can be avoided.