- 19:29, 1 November 2024 Southern Fangs (hist | edit) [31 bytes] Gronk (talk | contribs) (Redirected page to Fangs of Khurazar) Tag: New redirect
- 17:37, 1 November 2024 Okoton Estuary (hist | edit) [1,287 bytes] Gronk (talk | contribs) (Created page with "The '''Okoton Estuary''' {{Pronunciation|OH-koh-ton}} is a large estuary in the Laqto Rainforest. Fed by the Arteries of the Rainforest, the main rivers that originate in the Fangs of Khurazar to the north, in the estuary this vast amount of fresh water mixes with the saltwater of the Mhasmuth Ocean as it flows out to sea. The region is full of life, aquatic and otherwise. The Okoton Estuary is split into three large branches, alongside a number of small...")
- 00:16, 1 November 2024 Teriasa (hist | edit) [1,106 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Teriasa |image = |nation = Independent |ruler = Unknown |government = Unknown |demonym = Teriasan |adjective = Teriasan |population = Unknown |demographics = Elves (presumed) }} '''Teriasa''' {{Pronunciation|teh-ree-AH-sah}} is an aerolith, one of the few believed to still be aloft, though there have been no reliable reports of its sighting in at least the last two hundred years. Prior to this it regularly journeyed across the world, ca...")
- 01:07, 31 October 2024 Vardiholm (hist | edit) [1,106 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Vardiholm |image = |nation = Rothurland |ruler = Jarl Skoglar Twice-Cursed |government = Jarldom |demonym = None |adjective = None |population = ~600 |demographics = Primarily humans, orcs, and half-orcs }} '''Vardiholm''' {{Pronunciation|VAR-deh-holm}} is a village in northern Rothurland on the southern coast of the easternmost of the Svell Islands. It is by far the largest settlement on the archipelago, as ne...")
- 01:24, 30 October 2024 Lurath (hist | edit) [1,086 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Lurath |image = |nation = Cerca |ruler = Ocean-Queen Aian |government = Monarchy |demonym = Lurathi |adjective = Lurathi |population = ~14,000 |demographics = Elves, locathah, others }} '''Lurath''' {{Pronunciation|LURR-ath}} is a crashed elven aerolith that now lies submerged beneath the Na-Gaesa Ocean. Its inhabitants and their descendants repaired the once-flying city and rebuilt much of its habitable areas, a...")
- 21:44, 28 October 2024 Talar (hist | edit) [815 bytes] Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Talar |image = |title = High Chief of Magnia |ancestry = Half-elf |gender = Male |homeland = Menebria, Magnia |status = Deceased }} '''Talar''' {{Pronunciation|TAH-lahr}} was a high chief of Magnia in the early ninety eighth century. He is best known today for entering an alliance with Viridia following provocations from Iaramnae, most notably their brief conquest of Helike. Though his efforts brought an end to Iaramna...")
- 01:48, 28 October 2024 Storm-Path (hist | edit) [2,245 bytes] Gronk (talk | contribs) (Created page with "The '''Storm-Path''' is the roughly elliptical route taken by the Great Tempests, the clashing positive and negative energy storms of the Stormlands. Though it varies in width, in most places it is around 200 miles across, narrowing notably near the Northern and Southern Rims. == Inhabitants == Few manage to survive, let alone thrive, in the barren Storm-Path, yet some hardy peoples manage to hold on in the rough landscape. The...")
- 23:55, 26 October 2024 Axia Russus (hist | edit) [1,060 bytes] Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Axia Russus |image = |title = Head of House Russus |ancestry = Human |gender = Female |homeland = Telmissus, Viridia |affiliation = House Russus }} '''Axia Russus''' {{Pronunciation|AXE-ee-ah ROO-sus}} is a Viridian noble and head of the senatorial family House Russus. Very active in senatorial politics, Russus has charted an unusual path for the family, positioning themselves both to take over rule of Izgrev...")
- 00:21, 26 October 2024 Aei Mzar-Nla (hist | edit) [1,002 bytes] Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Aei Mzar-Nla |image = |title = Ishuun of the Arashin tribe |ancestry = Elf |gender = Nonbinary }} '''Aei Mzar-Nla''' is the ishuun] of the Arashin, a tribe that lives at the ninth bridge of Ten Stone Bridges in the Laqto Rainforest. Though they have no official status as such, they are often seen as the unofficial leader of all the tribes that meet at the settlement, or at least as a figure that can bring together the...")
- 15:17, 24 October 2024 Ivory Hill (hist | edit) [1,241 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Ivory Hill |image = |nation = Independent |ruler = - |government = Republic |population = ~4,600 }} '''Ivory Hill''' is a small city within the Eastern Chaskan city-states. Located in the arid uplands of the interior between River Qes and the Streko River, the region is away from major routes of trade and travel yet has attracted some attention nonetheless for the large herds of elephants that roam the landscape nearby. Historically muc...")
- 01:12, 24 October 2024 Aeon stone (hist | edit) [894 bytes] Gronk (talk | contribs) (Created page with "'''Aeon stones''' are magical items that can grant a wide range of benefits and abilities to their bearers. Their appearances are as varied as as functions, as they come in many shapes, colors, and sizes. Most, but not all, are gemstones or semi-precious stones of some description. On Kishar the only known source of aeon stones is the storm-paths of the Great Tempests in the Stormlands. As the clashing positive and negative energy storms travel...")
- 00:51, 23 October 2024 Bore (hist | edit) [827 bytes] Gronk (talk | contribs) (Created page with "The '''Bore''' is a marine sinkhole in the Wounds, not far from the Phersu island of Teiraru. Over five hundred feet wide and of uncertain depth, the waters of the Hidden River eventually flow into the Bore, and from there to an unknown destination. Many believe the sinkhole connects straight into the Depths far below. The water around the Bore is unusually viscous and hypoxic, extremely hazardous to any who would approach. Combined with the strong...")
- 00:46, 23 October 2024 Neluma (hist | edit) [844 bytes] Gronk (talk | contribs) (Created page with "'''Neluma''' {{Pronunciation|neh-LOO-mah}} are a type of plant native to the Wounds. These saltwater-dwelling plants resemble oversized lilypads, their stalks connecting roots in the seafloor with large leaves and flowers that sit on the surface of the ocean. Each ten to thirty feet across, neluma can be found in vast forests throughout the shallows of the Wounds, and in particular are common near the Chain, the Wisps, the Salt Spring Archipelago, and oth...")
- 14:27, 22 October 2024 Salatiwara River (hist | edit) [465 bytes] Gronk (talk | contribs) (Created page with "The '''Salatiwara River''' {{Pronunciation|sah-lah-tih-WAH-rah}} is a major river in Pasuhalta & Kamman. From its source in the foothills of the Zakros Range it flows roughly west into Lake Kamman, and from there north into the Phiora Sea. {{CitiesPasuhaltaKamman}} Category:Geography Category:Locations Category:Rivers Category:Pasuhalta & Kamman Category:Pasuhalta & Kamman/Locations Category:Pasuhalta & Kamman/Geography")
- 14:25, 22 October 2024 Lake Kamman (hist | edit) [692 bytes] Gronk (talk | contribs) (Created page with "'''Lake Kamman''' {{Pronunciation|kah-MAHN}} is a body of water in Pasuhalta & Kamman. Unlike Mele's Lake to the southwest, Lake Kamman was formed entirely naturally, as water from the Saltiwara River pooled in a large depression in the grasslands. Today the lands around the lake are one of the most densely populated regions of Pasuhalta & Kamman - in addition to many other cities and villages, one of the nation's capitals is located on its...")
- 20:40, 20 October 2024 Sianasa Mountains (hist | edit) [829 bytes] Gronk (talk | contribs) (Created page with "The '''Sianasa Mountains''' {{Pronunciation|see-ann-AH-sah}} are a major mountain range that separates the temperate lands of Hinthial from the arid reaches to the north. Their high, snow-capped peaks were historically a hazard for Eitan aeroliths flying to and from the Cradle, and the ruins of at least two lie nestled in remote valleys where they were abandoned after crashing into the mountains. Today the Sianasa Mountains are almost entire...")
- 01:21, 20 October 2024 Khahre Archipelago (hist | edit) [833 bytes] Gronk (talk | contribs) (Created page with "The '''Khahre Archipelago''' {{Pronunciation|CAH-ree}} is a collection of islands in the Gulf of Timakal. Comprising two clusters of rocky islets roughly 40 miles apart, and with islets up to 10 miles apart within each cluster, the archipelago is barely populated, home only to pirates who operate from their ramshackle docks and outposts. Little vegetation grows on the Khahre Archipelago, and seabirds are their only permanent wildlife. Both the [[Ketek circle|Ketek]...")
- 18:27, 18 October 2024 Zurhur (hist | edit) [934 bytes] Gronk (talk | contribs) (Created page with "'''Zurhur''' {{Pronunciation|zurr-HURR}} is the northeastern-most of the Akrotirian Isles, an archipelago on the southern edge of the Chaska Sea. It consists of two landmasses that are joined by an narrow isthmus less than half a mile wide. With lower peaks and less rugged terrain than the other Akrotirian Isles, Zurhur is the most populated part of the archipelago, though nearly all its inhabitants live in small, scattered villages. The only two settlements of...")
- 02:02, 18 October 2024 Vua Ran (hist | edit) [5,629 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Vua Ran |image = Flag_Vua_Ran.svg |capital = Mata |ruler = High court |government = Judicial autocracy |demonym = Ran |adjective = Ran |languages = Various; Sangiran, Draconic, and Common especially |religions = Eternal Suzerain (not worshiped); various faiths }} '''Vua Ran''' {{Pronunciation|VOO-ah RAHN}} is a province of Sangiran and the only region other than the Sangiran heartland to remain within th...")
- 17:43, 17 October 2024 Kahd (hist | edit) [788 bytes] Gronk (talk | contribs) (Created page with "{{OrganizationInfobox |name = Kahd |image = |type = Orcish clan |leader = None |headquarters = None |scope = Druzda |status = Defunct }} The '''Kahd clan''' {{Pronunciation|KAHD}} was a clan of orcs in Druzda. Udzo Kahd, the first khan of Druzda, was a member of the clan, as was his son and successor, Kizash Udzo. After a meteoric rise to power the clan suffered an equally rapid decline, as Kizash Udzo was soon killed by Fezir Muak, o...")
- 21:35, 16 October 2024 Armuta (hist | edit) [982 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Armuta |image = |nation = Akrotirian Isles |ruler = The Quiet One |government = Lotus overlordship |demonym = Armutan |adjective = Armutan |population = ~800 |demographics = Primarily human and tengu }} '''Armuta''' {{Pronunciation|ar-MOO-tah}} is a town in southern Zurhur within the Akrotirian Isles. Led by a benevolent lotus tree and philosopher that calls itself the Quiet One, the people of Armuta live sedate, restful...")
- 19:14, 15 October 2024 Khindushar Basin (hist | edit) [803 bytes] Gronk (talk | contribs) (Created page with "The '''Khindushar Basin''' {{Pronunciation|KIN-doo-shar}} is a region of the Aban Steppe east of the Demon Hills, south of the Northern Wall, and north of Mhakan's Trials. This low-lying area of the steppe is an almost featureless expanse of grasslands, often dry due to the little rainfall the basin receives. Wildfires are common. Few people permanently live in the Khindushar Basin, though travelers along the Hundred Days Roads and nomadic targai...")
- 17:58, 14 October 2024 Kintaka (hist | edit) [10,027 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Kintaka |image = Flag_Kintaka.svg |capital = Senkarak |ruler = Queen Sedara |government = Hereditary monarchy |demonym = Kintakan |adjective = Kintakan |languages = Various; Sangiran, Timakal, and Common especially |religions = Weaver of Eighty Thousand Threads; Crowned One; other post-Suzerain deities and faiths }} '''Kintaka''' {{Pronunciation|kin-TAH-kah}} is a nation governed...")
- 14:25, 14 October 2024 Kantele's Song (hist | edit) [937 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Kantele's Song |image = |nation = Rothurland |ruler = Jarl Skoglar Twice-Cursed |government = Jarldom |demonym = None |adjective = None |population = ~700 |demographics = Primarily humans, orcs, and half-orcs }} '''Kantele's Song''' {{Pronunciation|kahn-TEH-ley}} is a village in northern Rothurland, unusually located not on the coast but rather inland a distance, centered around a cluster of natural hot springs. Th...")
- 21:13, 13 October 2024 Haltiat (hist | edit) [1,339 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Haltiat |image = |nation = Rothurland |ruler = Jarl Skoglar Twice-Cursed |government = Jarldom |demonym = Haltiater |adjective = Haltiat |population = ~400 |demographics = Primarily humans, orcs, and half-orcs }} '''Haltiat''' {{Pronunciation|HALL-tee-at}} is a small village in northern Rothurland, nestled at sea level in the shadow of a frigid fjord. The community is entirely dependent on the sea for sustenance, w...")
- 00:57, 13 October 2024 Lelwani (hist | edit) [9,592 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Lelwani |image = Flag_Lelwani.svg |capital = Mount Vea |ruler = High Dragon-Prince Ayyanen (de jure); many (de facto) |government = Autocracy |demonym = Lelwani |adjective = Lelwani |languages = Various; Sangiran and Common especially |religions = Weaver of Eighty Thousand Threads; Hesht; other post-Suzerain deities and faiths }} '''Lelwani''' {{Pronunciation|lel-WAH-nee}} is an aqua...")
- 18:46, 12 October 2024 Mount Vea (hist | edit) [1,431 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Mount Vea |image = |nation = Lelwani |ruler = High Dragon-Prince Ayyanen |government = Autocracy |demonym = Vean |adjective = Vean |population = ~27,000 |demographics = Highly cosmopolitan, but majority azarketi and human }} '''Mount Vea''' {{Pronunciation|VEY-ah}} is a guyot in the western Bay of Jinawa and a city of the same name built upon said guyot. Rising high above the surrounding seafloor, the guyot is over three miles in dia...")
- 02:23, 12 October 2024 Minka River (hist | edit) [702 bytes] Gronk (talk | contribs) (Created page with "The '''Minka River''' {{Pronunciation|MIN-kah}} is a major river in Rothurland. Beginning in the Ialgrike Peaks, the river then flows south and west into the Eyjara Bay. The lands around the Minka River, though long renowned as the site of legendary hunts, is exceptionally rocky and poorly suited to agriculture, and few large, permanent settlements have grown up along the river as a result. The notable exceptions are Svarheim, at the river's mouth, and [...")
- 21:16, 10 October 2024 Pa-Rega (hist | edit) [796 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Pa-Rega |image = |nation = Independent |ruler = - |government = Chiefdom |demonym = Pa-Regan |adjective = Pa-Regan |population = ~300 |demographics = Primarily human, orcs, half-orcs, and gnomes }} '''Pa-Rega''' {{Pronunciation|PAH=REH-gah}} is a village on one of the western islands of the Salt Spring Archipelago. Originally a settlement of the Bara-Me-Naru Fanakara people, the Fjarri conquered it after their...")
- 01:45, 10 October 2024 Kraghun River (hist | edit) [543 bytes] Gronk (talk | contribs) (Created page with "The '''Kraghun River''' {{Pronunciation|cragon-HOON}} is a major river in Druzda. It begins in the Kuzal Mountains before flowing south and west into Lake Kraghun. Though it carries low levels of water for much of the year, when the springtime snowmelts begin the Kraghun River swells massively, with its rushing torrent becoming extremely hazardous to cross. {{CitiesDruzdaKhanate}} Category:Geography Category:Locations Category:Druzda Category:...")
- 00:31, 10 October 2024 Ysoki (language) (hist | edit) [968 bytes] Gronk (talk | contribs) (Created page with "{{LanguageInfobox |name = Ysoki |scope = Spoken by ratfolk worldwide |writing_system = Multiple }} ''' Ysoki''' is a family of closely related languages spoken by ratfolk across Kishar. While often considered a single language by non-ratfolk, in reality there is significant variation between Ysoki dialects, sometimes to the degree that they lose mutual intelligibility. Ysoki has a number of noun classes that identify the level of familiarity the speaker or...")
- 23:41, 8 October 2024 Azzanath River (hist | edit) [604 bytes] Gronk (talk | contribs) (Created page with "The '''Azzanath River''' {{Pronunciation|ahz-ZAH-nahth}} is a major river in central Ramashal, around which most of the nation's population lives. Though full of rapids closer to its mouth into the Kirnashal Sea and waterfalls closer to its source in the Shields, enough portages have been set up along the river that it is now passable by boat, a feat that has made settlement of the surrounding landscape much easier. {{CitiesRamashal}} Category:Geography...")
- 01:03, 8 October 2024 Allani Forest (hist | edit) [764 bytes] Gronk (talk | contribs) (Created page with "The '''Allani Forest''' {{Pronunciation|ah-LAH-nee}} is a large woodland in southern Amshan, its ancient hardwood trees unusually verdant compared to the arid landscape that characterizes most of the rest of the nation. The forest is located south of the Ashara Peninsula but north of the Khalhu River, hugging the coast of the Kirnashal Sea. Long the home of many trolls, including the remarkably orderly fortified city of Shu'truk, few others live in t...")
- 00:55, 8 October 2024 Khalhu River (hist | edit) [1,031 bytes] Gronk (talk | contribs) (Created page with "The '''Khalhu River''' {{Pronunciation|KHAHL-hoo}}} is a major river that serves as the border between Amshan and its vassals Kudurru and Ramashal. Historically the river marked the southernmost extant of Amshani civilization, with the lands beyond too hostile and inhabited only by dangerous magical creatures and small groups of outlaws and pirates that made their bases in hidden places near the Khalhu's many rapids. Today the Khalhu, though it remains treach...")
- 00:48, 8 October 2024 Asvan Mountains (hist | edit) [782 bytes] Gronk (talk | contribs) (Created page with "The '''Asvan Mountains''' {{Pronunciation|AHS-vahn}} are a mountain range in northern Amshan, the southern extant of the greater Zakros Range. Their high peaks, and the surrounding montane woodlands and steppe-like foothills, are the only part of Amshan that regularly receives snowfall. The mountains are nearly uninhabited, as they are the domain of creatures like manticores and horizon-birds. The closest major settlements, Sattagydia and Rashnu Traverse...")
- 23:38, 7 October 2024 Quradu (hist | edit) [718 bytes] Gronk (talk | contribs) (Created page with "The '''Quradu''' {{Pronunciation|koo-RAH-doo}} are a nomadic people of Amshan, originally of Ishtaran descent. Though they do not involve themselves in the inter-clan squabbling, by and large, they associate with the Kishesu confederation. The tribe lives in the farther parts of the desert, away from any significant Amshani settlements, and often claim the same territories and hunting grounds as the Ku-Hakkara gnolls, with whom they have...")
- 15:31, 7 October 2024 Halid River (hist | edit) [505 bytes] Gronk (talk | contribs) (Created page with "The '''Halid River''' {{Pronunciation|hah-LEED}} is a river in the Arrajan Wilds that begins in the hilly lands to the north before flowing south and east into Lake Ciuto. The banks of the river are the domain of innumerable kobold tribes, who vie for control of its waters and those traveling along them. {{CitiesArrajanWilds}} Category:Geography Category:Locations Category:Rivers Category:Arrajan Wilds Category:Arrajan Wilds/Geography Cate...")
- 00:29, 7 October 2024 Xitaxokhu (hist | edit) [4,472 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Xitaxokhu |image = |image_desc = |capital = None |ruler = Multiple |government = Militaristic meritocratic autocracy |demonym = Xitaxokhu |adjective = Xitaxokhu |languages = Sxarro |religions = Atheism }} The '''Xitaxokhu''' {{Pronunciation|chi-tah-CHOH-khooh}} are the fierce sahuagin inhabitants of the Gekhuknaka Trench. From their cities deep below the waves they launch raids for treasure and captives against the surrounding communit...")
- 20:36, 6 October 2024 Gekhuknaka Trench (hist | edit) [1,092 bytes] Gronk (talk | contribs) (Created page with "The '''Gekhuknaka Trench''' {{Pronunciation|gehkh-hoohk-NAH-khah}} is a deep oceanic trench in the western Wounds. Roughly 900 miles in length and up to 40 miles wide, it is the deepest point in the Wounds, reaching depths of over 40,000 feet. The ice-cold waters at those levels of the ocean are home to terrifying sea creatures, largely unknown to the broader world except when, on rare occasion, they rise closer to the surface, die, and wash up to shore. The only per...")
- 20:13, 6 October 2024 Vanishing Archipelago (hist | edit) [1,090 bytes] Gronk (talk | contribs) (Created page with "The '''Vanishing Archipelago''' is a cluster of eight islands in the southern Wounds that disappear and reappear unpredictably yet always at the same locations. Explorers and adventurers have reported there seems to be nothing immediately unusual about islands - much like most others of the Wounds, they are volcanic in origin and covered in tropical flora and fauna. Yet on uneven intervals they dematerialize without leaving behind so much as a void for the surroundin...")
- 20:05, 6 October 2024 Frigid Deep (hist | edit) [831 bytes] Gronk (talk | contribs) (Created page with "The '''Frigid Deep''' is an abyssal plain nearly 13,000 feet below the surface of the Na-Gaesa Ocean. In the dark waters of the deep ocean, there are few natural landmarks, as the flat plain is largely featureless aside from some hydrothermal vents and cold seeps. The Frigid Deep is full of life, however, with a huge variety of fish, worms, crustaceans, and magical creatures that thrive in the dark. The only permanent inhabitants of the Frigid Deep are the Kreshen...")
- 17:52, 6 October 2024 Kreshensage (hist | edit) [2,869 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Kreshensage |image = |image_desc = |capital = None |ruler = Multiple |government = Theocratic |demonym = Kreshensage |adjective = Kreshensage |languages = Merfolk dialects; Sea-Speak |religions = Shemenet }} The '''Kreshensage''' {{Pronunciation|KREH-shen-sazj}} are a merfolk people who live in the Frigid Deep, an abyssal plain amongst the Wounds, where they worship an ancient kraken called Shemenet. Highly reclusive and with a...")
- 14:14, 6 October 2024 Cerca (hist | edit) [7,002 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Cerca |image = |image_desc = |capital = None |ruler = - |government = Monarchic diarchy |demonym = Cercan |adjective = Cercan |languages = Sea-Speak; Elven; many others |religions = Beating Heart; ancestor worship; animism; Sunken Star; many others }} '''Cerca''' {{Pronunciation|SIR-cah}} is an aquatic nation in the western Wounds, a union of the twin cities of Lurath and Ethausva, both aeroliths th...") Tag: Visual edit: Switched
- 19:17, 5 October 2024 Phersu (hist | edit) [7,447 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Phersu |image = Symbol_Phersu.svg |image_desc = Protective pattern commonly applied to ships from Phersu |capital = None |ruler = Many |government = Absolute monarchies (land); none (sea) |demonym = Phersu |adjective = Phersu |languages = Zabarshan Elven; Sea-Speak; Jotun |religions = Elven pantheon, especially Satres; Ta-Lasau-Kori; Sunken Star; Beating Heart }} '''Phersu''' {{Pronunciation|FARE-soo}} is a nation of ...")
- 16:00, 5 October 2024 Ramashal (hist | edit) [5,578 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Ramashal |image = Flag_Ramashal.svg |capital = Azzanathkona |ruler = - |government = Noble council |demonym = Ramashali |adjective = Ramashali |languages = Asharan, Common, Telan, others |religions = Kirnashal pantheon }} '''Ramashal''' {{Pronunciation|RAH-mah-shahl}} is an Amshani vassal. Centuries ago Amshan promised autonomy to those who settled the wild lands south of the Khalhu River, and many soon flocked t...")
- 02:32, 5 October 2024 Sar Pacha (hist | edit) [784 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Sar Pacha |image = |ruler = None |government = None |demonym = None (endonym); Pachan (exonym) |adjective = Pachan |population = ~300 at any given time |demographics = Elves }} '''Sar Pacha''' {{Pronunciation|SARR PAH-chah}} is a Mamurat settlement on the Ucrisla Tidewall. Along with Prumathe to its south, Sar Pacha is one of only two semi-permanent communities maintained by the otherwise nomadic elves. It holds great sp...")
- 02:27, 5 October 2024 Re-Hara (hist | edit) [2,284 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Re-Hara |image = |image_desc = |capital = None |ruler = Multiple |government = Egalitarian elder councils |demonym = Re-Hara |adjective = Re-Hara |languages = Sea-Speak; Fanakaran dialects; Taruhmite Dwarven |religions = Beating Heart; ancestor worship; animism }} The '''Re-Hara''' {{Pronunciation|REY-HAH-rah}} are a Fanakaran people that lives on the island of Varameno in the eastern Wounds. Though histo...")
- 22:02, 4 October 2024 Fjarri (hist | edit) [6,753 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Fjarri |image = |image_desc = |capital = None |ruler = Multiple |government = Tribal chiefdoms |demonym = Fjarri |adjective = Fjarri |languages = Sea-Speak; Roeda; Orcish |religions = Islander Talgazan pantheon; Ta-Lasau-Kori; Beating Heart; Talgazan pantheon }} The '''Fjarri''' {{Pronunciation|FYA-ree}} are descendents of Rothurlandic sea raiders who found themselves driven far off their planned routes...")
- 17:49, 4 October 2024 Necromancy (hist | edit) [891 bytes] Gronk (talk | contribs) (Created page with "'''Necromancy''' is a field of magic that involves the manipulation of life and death. While necromancy can be greatly beneficial - healing injuries, for example - it is better known as the form of magic that allows for the raising of the undead and the manipulation of souls. Most, but not all, cultures on Kishar hold strong prohibitions against necromancy, usually for spiritual reasons. This is not universal, however. Some peoples, like those of Talgazan and ol...")
- 16:44, 30 September 2024 Black Glass Island (hist | edit) [599 bytes] Gronk (talk | contribs) (Created page with "The '''Black Glass Island''' is the northeastern-most island in the Salt Spring Archipelago in the southeastern Wounds. Named and renowned for its large outcroppings of high quality obsidian, harvested by many peoples of the Wounds across the centuries; even today the material remains incredibly plentiful. The only permanent inhabitants of Black Glass Island are the Fjarri in their village of Enn, though various Fanakara and Keleta-Ru groups somet...")