- 03:07, 14 March 2026 Gozak (hist | edit) [1,081 bytes] Gronk (talk | contribs) (Created page with "'''Gozak''' {{Pronunciation|GO-zahck}} is one of the Grievous Islands, an archipelago within the Wounds. One major city, Kavazk, is located within the interior of the island, while the shores are dotted with small villages and outposts. These villages are nestled between, or near, ancient twenty foot tall humanoid statues that ring the entire island, each carved out of a single massive stone each and located exactly 216 feet apart with remarkable consistency....")
- 02:59, 14 March 2026 Silver guardian (hist | edit) [1,058 bytes] Gronk (talk | contribs) (Created page with "'''Silver guardians''' are individuals, primarily found in Rothurland, who care for or hunt lycanthropes as the need arises. Their primary role is to ensure the safety of their communities - if they can do that by protecting werecreatures and helping them suppress their urges, they do so. If they must do that by defeating the same lycanthropes, they do that too. All silver guardians are equally skilled healers as they are warriors. To better protect...")
- 03:06, 26 February 2026 House An (hist | edit) [1,128 bytes] Gronk (talk | contribs) (Created page with "{{OrganizationInfobox |name = House An |image = |type = Noble house |leader = None |headquarters = River's Eye, Kintaka |scope = Kintaka |status = Defunct }} '''House An''' {{Pronunciation|AHN}} was a dynasty that, according to most histories, ruled Kintaka from {{Year|1230}} until its absorption into the growing Sangiran Empire many centuries later. The best-known member of the dynasty was Shei, who was the last monarch of independent Kintaka....")
- 02:04, 26 February 2026 Shervarok (hist | edit) [898 bytes] Gronk (talk | contribs) (Created page with "'''Shervarok''' {{Pronunciation|sher-VAH-rock}} is one of the Grievous Islands, an archipelago within the Wounds. Though somewhat sizable - roughly 10 miles across at the widest - and perfectly inhabitable, the dwarves of Harv Taruhm nonetheless avoid it, never taking their vessels too close to its beaches. This is largely out of superstition and fear. The hilly interior of the island is covered in decaying ancient terraces, believed to possibly tho...")
- 21:23, 15 February 2026 Ten Years of Fire (hist | edit) [4,011 bytes] Gronk (talk | contribs) (Created page with "{{InSettingTextNote}} {{InSettingTextInfo|title=Ten Years of Fire|author=unknown|extra=Story known by many Fanakaran peoples of the Wounds. As is typical amongst the Fanakara, it is not preserved in written form but rather in the memory of their storytellers.}} {{Quote|The young man and his people arrived to the island after many days at sea. Their ships were damaged. Their food stores were gone. They had spotted the seabirds in the midst of the storm and follow...")
- 20:59, 15 February 2026 Ge-Heta (hist | edit) [1,116 bytes] Gronk (talk | contribs) (Created page with "'''Ge-Heta''' are a type of tree native to the Salt Spring Archipelago in the Wounds. They are also sometimes found across other archipelagos and islands, their seeds either carried there by the waves or intentionally by people aboard their ships. Ge-Heta are immediately recognizable by their shape, fruit, and leaves. They are visually quite distinct, and as a result some believe the trees to not in fact be native to the Wounds at all. Along their spindly trunks...")
- 20:50, 15 February 2026 Kanbar (hist | edit) [653 bytes] Gronk (talk | contribs) (Created page with "A '''kanbar''' {{Pronunciation|CAN-barr}} is a type of bar mace manufactured and used by the Taruhmite dwarves of the Wounds. Typically made of bronze, a kanbar consists of four bars of metal joined into a the shape of a plus sign, usually gradually widening towards the end. Handles are typically bone or whale ivory, upon which is inscribed the symbols of the smith that forged the weapon. The highest quality kanbars are said to be made in t...")
- 04:13, 4 February 2026 Mourning Valley (hist | edit) [528 bytes] Gronk (talk | contribs) (Created page with "The '''Mourning Valley''' is a location in southeastern Abanir where the mountains of the Cage meet the Kashan Range. In this remote valley - the nearest settlement of any size, Shar Olkhu, is over 250 miles away - winds passing through the numerous natural stone columns are said to sound eerily reminiscent of the wailing ceremonies that typically accompany Rovakhit ceremonies. Category:Geography Category:Locations Category:Abanir Cate...")
- 23:37, 1 February 2026 Danucim (hist | edit) [1,174 bytes] Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Danucim |image = |title = Advisor to Shammuramat |ancestry = Human |gender = Male |homeland = Abanir }} '''Danucim''' {{Pronunciation|DAH-noo-simm}} is an advisor to Queen Shammuramat, ruler of Shar Tulya. In this position he enjoys immense influence over the city, and therefore over a wide stretch of southern Abanir, as after his years of loyalty the queen provides him great latitude. Though he has resided in Shar Tulya...")
- 23:32, 1 February 2026 Shammuramat (hist | edit) [1,465 bytes] Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Shammuramat |image = |title = Queen of Shar Tulya |ancestry = Human |gender = Female |homeland = Dalbanu }} '''Shammuramat''' {{Pronunciation|shah-MURR-ah-maht}} is the queen of Shar Tulya, a fortified city in southern Abanir. Originally hailing from coastal Dalbanu, Shammuramat arrived in the city in the {{Year|6950|nolink=true}}s with a mercenary host, with whom she deposed the previous ruler. Since then she has grown he...")
- 03:06, 29 January 2026 River stalker (hist | edit) [650 bytes] Gronk (talk | contribs) (Created page with "A '''river stalker''' is a type of creature, or perhaps a singular creature, said to exist in the Arteries of the Rainforest within the Laqto. It has untold powers and no form until perceived, at which point it gains a shape and becomes far less dangerous. This shape, however, is not fixed, as these creatures are masterful at disguise, and a person in close proximity to one is likely to never be aware of it. River stalkers are not believed to be...")
- 02:48, 27 January 2026 Ilald (hist | edit) [1,083 bytes] Gronk (talk | contribs) (Created page with "{{OrganizationInfobox |name = Ilald |image = |type = Targai tribe |leader = Unknown necromancer |scope = Abanir }} The '''Ilald''' {{Pronunciation|EYE-lahld}} were a targai Abaniri tribe who lived north of Shar Tulya. Sometime prior to {{Year|6976}} they began to engage in necromancy, a taboo on the steppe, which attracted the attention of other tribes. In an effort to halt knowledge of their practices from becoming known,...")
- 18:01, 25 January 2026 Equipment in the Wounds (hist | edit) [2,043 bytes] Gronk (talk | contribs) (Created page with "'''Equipment in the Wounds''' includes the various gear regularly used by the peoples that inhabit the archipelagoes within the Na-Gaesa Ocean, as well as by those who live in the ocean itself. === Materials === Metalworking is uncommon in the Wounds - in fact, only the dwarves of Harv Taruhm and Harv Doruhl regularly do so. This is not from lacking the knowledge of ability to do so, however, but rather a result of a preference for materials th...")
- 03:00, 24 January 2026 Eagle pole (hist | edit) [930 bytes] Gronk (talk | contribs) (Created page with "'''Eagle poles''' are a type of totem created by the people of Abanir, and especially by the nomadic targai tribes, as a way of ensuring the deity Kher Shodei watches over their camps and settlements. Brightly colored statues of eagles representing the god, most commonly painted shades of blue, are placed atop long poles so as to provide them vision over all tents or homes in the surrounding area. These are taken down and relocated as an encampment moves abou...")
- 14:27, 19 January 2026 Religion in the Stormlands (hist | edit) [1,413 bytes] Gronk (talk | contribs) (Created page with "'''Religion in the Stormlands''' is quite varied, with large pantheons, smaller deific faiths, and a significant substrate of animistic beliefs and present throughout the continent. Worship of natural and ancestral spirits forms the most common set of beliefs of the Stormlands, yet these take many distinct forms between different peoples. Many of these, collectively referred to as stone-faiths, center around the worship of earth or...")
- 19:21, 18 January 2026 Religion in the Wounds (hist | edit) [1,879 bytes] Gronk (talk | contribs) (Created page with "'''Religion in the Wounds''' is primarily animistic in nature, often centering around the worship of nature and ancestral spirits. This takes myriad forms depending on culture, but typically reflects local conditions, history, and environments. Fanakaran peoples who live near the actively erupting volcanoes of the Wounds, for example, are more predisposed to venerate volcanic spirits than those who live nomadic seaborne l...")
- 19:08, 18 January 2026 Lycanthropy (hist | edit) [3,041 bytes] Gronk (talk | contribs) (Created page with "'''Lycanthropy''' is a condition in which an individual possesses at least two forms, one humanoid and one animalistic. Some, though not all, also have the ability to shift into a form that is a hybrid of the two. While it formally only refers to werewolves, in practice the term lycanthropy is used to refer to all werecreatures. == Condition == There are two broad categories of lycanthropes - those for whom the condition is innate and inherited, and those were cursed wi...")
- 22:40, 17 January 2026 Heroe (hist | edit) [1,181 bytes] Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Heroe |image = |ancestry = Human |gender = Male |homeland = Abanir }} '''Heroe''' {{Pronunciation|heh-ROH-eh}} is a leader of the Sytaka, a targai tribe of southern Abanir. An experienced hunter and tracker, in {{Year|6976}} he was nonetheless forced to ask a passing group of adventurers traveling the Hundred Days Road to help him defend the remains of his encampment from nindoru hiding in nearby caves. Though his allegia...")
- 22:28, 17 January 2026 Religion in the Three Great Seas (hist | edit) [2,234 bytes] Gronk (talk | contribs) (Created page with "'''Religion in the Three Great Seas''' is characterized by large, complex pantheons of deities, with each pantheon sharing many similarities to the others. This phenomenon is not unique on Kishar - see, for example, the shared origin mythos of dwarven ancestral pantheons worldwide - but nowhere have these pantheons found as much of a foothold as around the Three Great Seas. While certain pantheons around the Three Great Seas are remarkably alike, other...")
- 02:49, 16 January 2026 Artaxshira rel Sakan (hist | edit) [917 bytes] Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Artaxshira rel Sakan |image = |title = Dynast of Amshan |ancestry = Human |gender = Male |homeland = Amshan |affiliation = House Sakan }} '''Artaxshira rel Sakan''' {{Pronunciation|ar-tax-SHEE-rah rell SAH-kahn}} is the current Amshani dynast. In the thirty-third year of his reign as of {{Year|6976}}, Artaxshira is best known as a patron of the arts, as have many dynasts of Amshan, with a particular interest in...")
- 05:18, 13 January 2026 Okk (hist | edit) [2,552 bytes] Gronk (talk | contribs) (Created page with "'''Okk''' {{Pronunciation|OHK}} are an ancestry found on Kishar. These elemental giants, whose physiology is inextricably linked to the moon under which they were born, are found almost entirely in the Stormlands where they form the ruling caste of Maukra. == Appearance == Okk tower above most other peoples of the Stormlands, with adults standing between 25 and 30 feet tall. Their heads are somewhat oversized for their bodies, compared to typical humanoid pr...")
- 03:36, 13 January 2026 Marshan (hist | edit) [1,578 bytes] Gronk (talk | contribs) (Created page with "A '''marshan''' {{Pronunciation|MARR-shahn}} is a grouping of peoples in the Land of the Sun and Moon. Though the term has a literal meaning of something akin to "clan", it is in reality much broader than that, as each marshan contains many tribes and cultures. This distinction divides the inhabitants of the continent into two - the solar marshan and the lunar marshan. While these terms are perhaps best associated with the centaurs of the Land of...")
- 03:21, 11 January 2026 Bird's Path (hist | edit) [396 bytes] Gronk (talk | contribs) (Created page with "The '''Bird's Path''' is the name by the Hekudaki, a Fanakara people of the Wounds, for a band of particularly bright stars that form a nearly straight line. They believe the stars to be how avian nature spirits guide the souls of the unhappy dead across the ocean and to the northern realms, where they are then allowed to rest in peace. Category:Fanakara Category:Hekudaki")
- 01:39, 7 January 2026 Wildwane (hist | edit) [982 bytes] Gronk (talk | contribs) (Created page with "'''Wildwane''' is a wasting disease endemic to Rothurland and parts of eastern Laurentia, where it is especially prevalent amongst werewolves. Though its specific cause is unknown, it is seen most often in individuals who live in the largely unpopulated interior forests. More than any other factor, however, it is the time a lycanthrope spends in their animalistic form that seems to best predict later development of wildwane. The disease is characterized by a str...")
- 01:28, 7 January 2026 Ancestral memory (hist | edit) [850 bytes] Gronk (talk | contribs) (Created page with "'''Ancestral memory''' is a form of shared knowledge possessed innately by many individuals of a given ancestry. On Kishar it is rare, with only dragons well-known for their ancestral memory, which they credit as a gift from their god Udsakar. This gives them an instinctual knowledge of many things, including their shared language, mathematics, an ability to predict the motions of the cosmos and especially the moons, and more. Some elven sch...")
- 02:25, 6 January 2026 Ashen Empire (hist | edit) [918 bytes] Gronk (talk | contribs) (Created page with "The '''Ashen Empire''' was a culture and presumed nation that lived throughout the islands of the Wounds many thousands of years ago. They are even more poorly understood than the Tomb-Builders, their contemporaries and evident rivals, owing largely to the paucity of ruins and other remains. The clearest sign of the presence of the Ashen Empire in any given part of the Wounds is a layer of ash and charcoal covering Tomb-Builder sites, where any structures or oth...")
- 02:35, 4 January 2026 To Fear the Setting Sun (hist | edit) [887 bytes] Gronk (talk | contribs) (Created page with "'''''To Fear the Setting Sun''''' is a Tamkaranu execration text, written in the late seventh millennium. Unusually for execration texts, it was recorded not once but rather repeatedly, a major factor in its survival to the present day. Fragments of ''To Fear the Setting Sun'', inscribed on clay tablets, have been found along the eastern coast of the Chaska Sea from near Alashta in the north to as far south as Tabas. Written in an archaic version of the...")
- 02:23, 4 January 2026 Weepgrass (hist | edit) [369 bytes] Gronk (talk | contribs) (Created page with "'''Weepgrass''' is a plant found throughout the steppe of the Monumon. Though its stalks are not particularly large, rarely more than two feet tall and a fraction of an inch in diameter, they can store an immense amount of water within, which is prized by the utnin tribes who sometimes rely on it to slake their thirst in times of drought. Category:Plants")
- 03:06, 2 January 2026 Ashara Peninsula (hist | edit) [619 bytes] Gronk (talk | contribs) (Created page with "The '''Ashara Peninsula''' {{Pronunciation|ash-ARR-ah}} is a peninsula in southern Amshan, south of the Isturraka River. Though rather more verdant than most of the nation, its craggy landscape divides its forests into isolated pockets that are difficult to travel between, which has historically impeded both travel and settlement. Still, some of the oldest known inhabited sites in Amshan, including Oxeian and Zura-Kara, are found on the Ashara Peninsula....")
- 16:06, 31 December 2025 Qenaar (hist | edit) [639 bytes] Gronk (talk | contribs) (Created page with "'''Qenaar''' {{Pronunciation|keh-NAHR}} is a type of grain cultivated by some peoples in the northern Stormlands and especially intensively by the inhabitants of Tazak. There it is a staple food, as the plant grows well in the cold Tazak Mountains and without consistent access to water. Qenaar is frequently cultivated in terraced rocky hillsides. The flowers of the qenaar plant is commonly used to make fermented floral teas. Both the flowers and the grain it...")
- 16:57, 30 December 2025 Aeon king (hist | edit) [1,199 bytes] Gronk (talk | contribs) (Created page with "'''Aeon kings''' are the rulers of Tazak. These mage-autocrats implant aeon stones into themselves, thereby granting themselves magical abilities and greatly extended lifespans or even immortality. The first aeon kings established themselves in Tazak after venturing north from the Oasis around {{Year|6300}}. Given their propensity to take new names and eschew any mention or continuity with their past, the origins of the aeon kings are shrouded in...")
- 16:54, 30 December 2025 Hailkeep (hist | edit) [897 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Hailkeep |image = |nation = Tazak |ruler = Aeon king Perilous Crown |government = Autocracy |demonym = None |adjective = None |population = ~500 |demographics = Primarily humans }} '''Hailkeep''' is the fortified palace complex of Perilous Crown, an aeon king of Tazak. It is the southernmost and most isolated of all the palaces of Tazak, with only one village within a twenty mile radius around it. Many rumors swirl over wh...")
- 16:24, 29 December 2025 Moahun (hist | edit) [1,178 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Moahun |image = |nation = Tazak |ruler = Aeon-king Moon-Driven Winds |government = Autocracy |demonym = None |adjective = None |population = ~150 |demographics = Primarily humans }} '''Moahun''' {{Pronunciation|MOH-ah-hun}} is the fortified palace complex of Moon-Driven Winds, an aeon king of Tazak. Unlike other palaces of Tazak, Moahun has no fixed location. Instead, the smooth and spherical megalith, into which the vario...")
- 00:09, 29 December 2025 Tazak Mountains (hist | edit) [1,156 bytes] Gronk (talk | contribs) (Created page with "The '''Tazak Mountains''' {{Pronunciation|tah-ZAHK}} are a major mountain range in northern Stormlands, part of the series of ranges that divide the Storm-Path from the more verdant parts of the continent to the north. In the higher elevations of the rugged Tazak Mountains, the climate is highly seasonal. Summers can be pleasant with warm if not hot temperatures, while winters are often bitterly cold. Despite the amount of precipitation the region receives, pri...")
- 00:07, 29 December 2025 Tazak (hist | edit) [6,820 bytes] Gronk (talk | contribs) (Created page with "{{NationInfobox |name = Tazak |image = |image_desc = |capital = None |ruler = Aeon-kings |government = Autocracies |demonym = Tazak |adjective = Tazak |languages = Aanar; Ukkarak; Qaani |religions = Fortress cults; ancestor monoliths; dustwalkers }} '''Tazak''' {{Pronunciation|tah-ZAHK}} is a region in the northern Stormlands on the northeastern edge of the Tazak Mountains, where powerful figures known as mage-autocrat...")
- 20:07, 27 December 2025 Hunger Stone (hist | edit) [1,191 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Hunger Stone |image = |nation = Tazak |ruler = Aeon-king Emerald Sun |government = Autocracy |demonym = None |adjective = None |population = ~200 |demographics = Primarily humans }} '''Hunger Stone''' is the fortified palace complex of Emerald Sun, one of the most powerful aeon-kings of Tazak. The settlement itself has quite a small population - only the aeon-king himself and his most trusted servants - but is circled by a...")
- 20:42, 26 December 2025 Fortress cults (hist | edit) [3,670 bytes] Gronk (talk | contribs) (Created page with "{{DeityInfobox |name = Fortress cults |image = |type = Local faith |adjectives = - |plane = Material |areas_of_concern = Safety, communal life, isolationism |worshipers = Primarily inhabitants of Tazak |domains = Earth, Family, Protection |divine_font = Heal |divine_skill = Crafting |divine_ability = Intelligence |favored_weapon = None |symbol = None |sacred_animal = None |sacred_colors = None }} '''Fortress cults''' are a form of local faith prevalent amongst the v...")
- 16:08, 26 December 2025 Cradle of the Clouds (hist | edit) [1,690 bytes] Gronk (talk | contribs) (Created page with "The '''Cradle of the Clouds''' are a mountain range on the Island Where The Mountains Transfix The Sky, a large island east of the Stormlands inhabited by the Ganeta-Meru. The peaks of these mountains, rising sharply and unnaturally high above the surrounding landscape, are covered in snow for much of the year. Traversal through the Cradle of the Clouds is exceptionally difficult, though the Ganeta-Meru rarely attempt such journeys regardless due to religious...")
- 02:35, 26 December 2025 Rhetor-king (hist | edit) [813 bytes] Gronk (talk | contribs) (Created page with "'''Rhetor-kings''' are Category:Fanakara Category:Titles")
- 18:08, 24 December 2025 Dead Beaches (hist | edit) [904 bytes] Gronk (talk | contribs) (Created page with "The '''Dead Beaches''' are a collection of beaches stretching for almost fifty miles along the northern coast of the southern island of the Old Twins. Their once strikingly dark black, volcanic sand is now effectively gone, replaced almost entirely by the shattered and ground down bones of the people and animals who fell victim to the demonic invasions. What caused the demons to carry the remains of those they slew to the beaches is a matter of speculation, but is ge...")
- 17:41, 24 December 2025 Palace economy (hist | edit) [1,774 bytes] Gronk (talk | contribs) (Created page with "A '''palace economy''' is an economy in which goods are not privately exchanged but rather are sold to, confiscated by, or otherwise acquired by a centralized administration, which then handles distribution of said goods to the public. Though the name references a palace, the administration in question may be a temple, church, or other such entity instead. On Kishar, palace economies were once widespread around the Three Great Seas, and around the Chaska Sea...")
- 17:03, 24 December 2025 Lakon ghost (hist | edit) [1,176 bytes] Gronk (talk | contribs) (Created page with "A '''lakon ghost''' {{Pronunciation|LAH-con}}, also known as an '''anti-ghost''' or a '''severer ghost''', is a type of ghost found in Talgazan, eastern Rothurland. and parts of old Razgovir. To followers of the Talgazan pantheon, lakon ghosts serve as spiritual antagonists who seek to break the connection other ghosts have to the material world. Lakon ghosts do not truly differ in form, appearance, or ability when compared to the benevolent ghosts of Ta...")
- 19:36, 23 December 2025 Carnomancy (hist | edit) [1,855 bytes] Gronk (talk | contribs) (Created page with "'''Carnomancy''' is a form of magic that uses arcane energy to twist and modify flesh. Though there are no known carnomancers today, its practice was once widespread in ancient Thadria. Though carnomancy could be used to harm others, it was much more commonly employed as a method of healing. Through warping living material, carnomancers were able to heal not only the most grievous wounds but also bring people back from what was, for all purposes, death. Multiple sto...")
- 04:08, 19 December 2025 Udsakar (hist | edit) [2,715 bytes] Gronk (talk | contribs) (Created page with "{{DeityInfobox |name = Udsakar |image = |titles = * The Answer * The Hidden Moon * Guardian of the First River |type = Pantheonic deity |pantheon = Draconic pantheon |areas_of_concern = Discovery, resurrection, change, possibility, strife |worshipers = Follows of the Draconic pantheon |domains = Change, Creation, Dragon, Knowledge, Might, Moon, Perfection, Vigil |divine_font = Heal or Harm |divine_skill = Diplomacy or Intimidation |divine_ability = Constitution...")
- 04:02, 19 December 2025 Ushum (hist | edit) [2,659 bytes] Gronk (talk | contribs) (Created page with "{{DeityInfobox |name = Ushum |image = |titles = * The Call * The Reigning Moon * Guardian of the First River |type = Pantheonic deity |pantheon = Draconic pantheon |areas_of_concern = Instruction, history, stability, certainty, peace |worshipers = Follows of the Draconic pantheon |domains = Creation, Confidence, Dragon, Duty, Introspection, Knowledge, Moon, Truth |divine_font = Heal or Harm |divine_skill = Diplomacy or Intimidation |divine_ability = Strength or...")
- 03:28, 19 December 2025 Ezku (hist | edit) [1,041 bytes] Gronk (talk | contribs) (Created page with "{{CityInfobox |name = Ezku |nation = None |ruler = None |government = None |demonym = Ezku |adjective = Ezku |population = ~18,000 (former) |demographics = Itothani locathah (former) }} '''Ezku''' {{Pronunciation|EZZ-koo}} was a sprawling Itothani locatah reef-city within the Wonder of the Seas. Like most other large Itothani settlements, its population was highly diffuse, the city stretching across many miles of the reef. After the initial demonic in...")
- 05:21, 17 December 2025 Uvak Kirek Savagor (hist | edit) [1,072 bytes] Gronk (talk | contribs) (Created page with "{{PersonInfobox |name = Uvak Kirek Savagor |image = |title = Warrior-Prince of Savagor |ancestry = Dwarf |gender = Male |homeland = Harv Taruhm |affiliation = House Uvak }} {{NameTaruhmite |family = Uvak |given = Kirek |status = Savagor }} '''Uvak Kirek Savagor''' {{Pronunciation|OOH-vak KEE-reck SAH-vah-gorr}} is the presumed Warrior-Prince of the Taruhmite city of Savagor, though neither he nor any other resident of the city after...")
- 05:06, 17 December 2025 Y0 interlude (hist | edit) [2,075 bytes] Gronk (talk | contribs) (Created page with "The '''Y0 interlude''' refers to the apparent gap in history around the year {{Year|-3000}}, as measured by the progression of the era clocks. Exceptionally little evidence prior to this time remains, whether material or otherwise. There are no physical sites that can be conclusively proven to have predated Y0, though limited evidence of a prior era does exist in intangible form. What did survive the Y0 interlude is perhaps more interesting than what did...")
- 04:57, 14 December 2025 Stone Ancestors (hist | edit) [410 bytes] Gronk (talk | contribs) (Created page with "The '''Stone Ancestors'' are the ageless ur-dwarves who ascended to an etheric form, as recognized by followers of the Taruhmite pantheon. They are the same figures who are worshiped as gods by those who hold to the beliefs of the Dwer pantheon, though from a Taruhmite lens they shed their divinity and ability to shape the world by casting their mortal bodies aside. Category:Religion")
- 04:37, 14 December 2025 Lake of All Futures (hist | edit) [744 bytes] Gronk (talk | contribs) (Created page with "The '''Lake of All Futures''' is a large lake in the jungles of central Sangiran. Once considerably smaller, it was widened by an immense labor force on the order of the Eternal Suzerain, who wished to have the lake meet the food and spiritual needs of the denizens of the capital city they soon intended to build. Construction of this capital, New Era, was begun on the shores of the lake soon after the basin was filled with water summoned from the clouds. Des...")