29 January 2026
- 03:0603:06, 29 January 2026 diff hist +650 N River stalker Created page with "A '''river stalker''' is a type of creature, or perhaps a singular creature, said to exist in the Arteries of the Rainforest within the Laqto. It has untold powers and no form until perceived, at which point it gains a shape and becomes far less dangerous. This shape, however, is not fixed, as these creatures are masterful at disguise, and a person in close proximity to one is likely to never be aware of it. River stalkers are not believed to be..." current
27 January 2026
- 02:4802:48, 27 January 2026 diff hist +1,083 N Ilald Created page with "{{OrganizationInfobox |name = Ilald |image = |type = Targai tribe |leader = Unknown necromancer |scope = Abanir }} The '''Ilald''' {{Pronunciation|EYE-lahld}} were a targai Abaniri tribe who lived north of Shar Tulya. Sometime prior to {{Year|6976}} they began to engage in necromancy, a taboo on the steppe, which attracted the attention of other tribes. In an effort to halt knowledge of their practices from becoming known,..." current
25 January 2026
- 18:0918:09, 25 January 2026 diff hist −3 Year:Y9760 No edit summary current
- 18:0618:06, 25 January 2026 diff hist −2 Year:Y8710 No edit summary current
- 18:0118:01, 25 January 2026 diff hist −4 Equipment in the Wounds No edit summary current
- 18:0118:01, 25 January 2026 diff hist +1,943 N Equipment in the Wounds Created page with "'''Equipment in the Wounds''' includes the various gear regularly used by the peoples that inhabit the archipelagoes within the Na-Gaesa Ocean, as well as by those who live in the ocean itself. === Materials === Metalworking is uncommon in the Wounds - in fact, only the dwarves of Harv Taruhm and Harv Doruhl regularly do so. This is not from lacking the knowledge of ability to do so, however, but rather a result of a preference for materials th..."
24 January 2026
- 03:0003:00, 24 January 2026 diff hist +930 N Eagle pole Created page with "'''Eagle poles''' are a type of totem created by the people of Abanir, and especially by the nomadic targai tribes, as a way of ensuring the deity Kher Shodei watches over their camps and settlements. Brightly colored statues of eagles representing the god, most commonly painted shades of blue, are placed atop long poles so as to provide them vision over all tents or homes in the surrounding area. These are taken down and relocated as an encampment moves abou..." current
- 02:5502:55, 24 January 2026 diff hist +15 Socharin No edit summary current
- 02:5502:55, 24 January 2026 diff hist +15 Abanir pantheon →Deities current
20 January 2026
- 00:2400:24, 20 January 2026 diff hist −4 Religion in the Stormlands No edit summary current
- 00:2300:23, 20 January 2026 diff hist +1 Religion in the Wounds No edit summary current Tag: Visual edit
- 00:2200:22, 20 January 2026 diff hist +4 Religion in the Wounds No edit summary
- 00:2200:22, 20 January 2026 diff hist +2 Religion in the Wounds No edit summary
- 00:2100:21, 20 January 2026 diff hist +1 Religion in the Wounds No edit summary
- 00:1600:16, 20 January 2026 diff hist −5 Wildwane No edit summary current
- 00:1400:14, 20 January 2026 diff hist +24 Lycanthropy No edit summary current Tag: Visual edit
19 January 2026
- 14:2714:27, 19 January 2026 diff hist +18 Religion in the Stormlands No edit summary
- 14:2714:27, 19 January 2026 diff hist +1,399 N Religion in the Stormlands Created page with "'''Religion in the Stormlands''' is quite varied, with large pantheons, smaller deific faiths, and a significant substrate of animistic beliefs and present throughout the continent. Worship of natural and ancestral spirits forms the most common set of beliefs of the Stormlands, yet these take many distinct forms between different peoples. Many of these, collectively referred to as stone-faiths, center around the worship of earth or..."
18 January 2026
- 19:2419:24, 18 January 2026 diff hist −4 Qan and A'Qala No edit summary current
- 19:2119:21, 18 January 2026 diff hist +1,871 N Religion in the Wounds Created page with "'''Religion in the Wounds''' is primarily animistic in nature, often centering around the worship of nature and ancestral spirits. This takes myriad forms depending on culture, but typically reflects local conditions, history, and environments. Fanakaran peoples who live near the actively erupting volcanoes of the Wounds, for example, are more predisposed to venerate volcanic spirits than those who live nomadic seaborne l..."
- 19:0819:08, 18 January 2026 diff hist +3,017 N Lycanthropy Created page with "'''Lycanthropy''' is a condition in which an individual possesses at least two forms, one humanoid and one animalistic. Some, though not all, also have the ability to shift into a form that is a hybrid of the two. While it formally only refers to werewolves, in practice the term lycanthropy is used to refer to all werecreatures. == Condition == There are two broad categories of lycanthropes - those for whom the condition is innate and inherited, and those were cursed wi..."
- 18:4618:46, 18 January 2026 diff hist +16 Bjorn Ironside No edit summary current
- 18:4618:46, 18 January 2026 diff hist +15 Ironhorn No edit summary current
- 18:4518:45, 18 January 2026 diff hist +16 Magni No edit summary current
- 18:4518:45, 18 January 2026 diff hist +16 Auspex No edit summary current
- 18:4518:45, 18 January 2026 diff hist +16 Fjarri No edit summary current
- 18:4518:45, 18 January 2026 diff hist +16 Bronze-Armed No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Erenon No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Rothurland No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Machaian League No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Thiess of Gabras No edit summary current
- 18:4418:44, 18 January 2026 diff hist +32 Lunastead No edit summary current
- 18:4418:44, 18 January 2026 diff hist +16 Aralo River No edit summary current
- 18:4318:43, 18 January 2026 diff hist +32 Talgazan pantheon No edit summary current
- 18:4318:43, 18 January 2026 diff hist +32 Laverna No edit summary current
- 18:4318:43, 18 January 2026 diff hist +16 Primak Atavi No edit summary current
- 18:4318:43, 18 January 2026 diff hist +32 Damarchians No edit summary current
- 18:4218:42, 18 January 2026 diff hist +16 Wildwane No edit summary
- 18:4218:42, 18 January 2026 diff hist +32 Order of the Sun and Moon No edit summary current
17 January 2026
- 22:4122:41, 17 January 2026 diff hist +184 Heroe No edit summary current
- 22:4022:40, 17 January 2026 diff hist +11 Sytaka No edit summary current
- 22:4022:40, 17 January 2026 diff hist +997 N Heroe Created page with "{{PersonInfobox |name = Heroe |image = |ancestry = Human |gender = Male |homeland = Abanir }} '''Heroe''' {{Pronunciation|heh-ROH-eh}} is a leader of the Sytaka, a targai tribe of southern Abanir. An experienced hunter and tracker, in {{Year|6976}} he was nonetheless forced to ask a passing group of adventurers traveling the Hundred Days Road to help him defend the remains of his encampment from nindoru hiding in nearby caves. Though his allegia..."
- 22:3322:33, 17 January 2026 diff hist +4 Nations No edit summary current
- 22:3322:33, 17 January 2026 diff hist +4 Shanidan No edit summary current
- 22:3322:33, 17 January 2026 diff hist 0 Masin No edit summary current
- 22:3222:32, 17 January 2026 diff hist 0 Land of a Thousand Bonfires No edit summary current
- 22:3222:32, 17 January 2026 diff hist +4 Stormlands No edit summary current
- 22:3122:31, 17 January 2026 diff hist +213 Religion in the Three Great Seas No edit summary current
- 22:2922:29, 17 January 2026 diff hist −2 Religion in the Three Great Seas No edit summary
- 22:2822:28, 17 January 2026 diff hist +2,023 N Religion in the Three Great Seas Created page with "'''Religion in the Three Great Seas''' is characterized by large, complex pantheons of deities, with each pantheon sharing many similarities to the others. This phenomenon is not unique on Kishar - see, for example, the shared origin mythos of dwarven ancestral pantheons worldwide - but nowhere have these pantheons found as much of a foothold as around the Three Great Seas. While certain pantheons around the Three Great Seas are remarkably alike, other..."