Strange Things of the South: Difference between revisions

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(Created page with "The '''''Strange Things of the South''''' is a trireme captained by the pirate Yawad Hava, and de facto the flagship of the Lost Winds faction. Originally a captured Khapeshan warship, the ''Strange Things of the South'' still bears many signs of its intended purpose, from the falcon-headed prow to the remnants of the old paint scheme on its hull. In combat, the ''Strange Things of the South'' relies heavily on its reinforced prow to serve as a ram, d...")
 
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The '''''Strange Things of the South''''' is a trireme captained by the pirate [[Yawad Hava]], and de facto the flagship of the [[Lost Winds]] faction. Originally a captured [[Khapesh|Khapeshan]] warship, the ''Strange Things of the South'' still bears many signs of its intended purpose, from the falcon-headed prow to the remnants of the old paint scheme on its hull. In combat, the ''Strange Things of the South'' relies heavily on its reinforced prow to serve as a ram, disabling enemy ships and allowing its crew to board.
The '''''Strange Things of the South''''' is a trireme captained by the pirate [[Yawad Hava]], and the de facto flagship of the [[Lost Winds]] faction. Originally a captured [[Khapesh|Khapeshan]] warship, the ''Strange Things of the South'' still bears many signs of its intended purpose, from the falcon-headed prow to the remnants of the old paint scheme on its hull. In combat, the ''Strange Things of the South'' relies heavily on its reinforced prow to serve as a ram, disabling enemy ships and allowing its crew to board.


[[Category:Ships]]
[[Category:Ships]]
[[Category:Lost Winds]]
[[Category:Lost Winds]]
[[Category:Blacksand League]]
[[Category:Blacksand League]]

Revision as of 16:56, 5 March 2022

The Strange Things of the South is a trireme captained by the pirate Yawad Hava, and the de facto flagship of the Lost Winds faction. Originally a captured Khapeshan warship, the Strange Things of the South still bears many signs of its intended purpose, from the falcon-headed prow to the remnants of the old paint scheme on its hull. In combat, the Strange Things of the South relies heavily on its reinforced prow to serve as a ram, disabling enemy ships and allowing its crew to board.