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Tirione is an ancient city. The site has been populated in some form or another for over seven thousand years, and successive wars, disasters, abandonment, and resettlement have led the inhabitants of Tirione to build on top of the ruined remains of their precursors. Its ancient history can be seen in the vast catacombs and ruins of the under-city, but the most immediate and obvious sign of Tirione's past is the large hills upon which much of the city is built. These are not natural formations, but rather the result of thousands of years of debris from past homes, walls, palaces, and more that have been reduced to rubble and naturally buried, adding to the many existing layers.
Tirione is an ancient city. The site has been populated in some form or another for over seven thousand years, and successive wars, disasters, abandonment, and resettlement have led the inhabitants of Tirione to build on top of the ruined remains of their precursors. Its ancient history can be seen in the vast catacombs and ruins of the under-city, but the most immediate and obvious sign of Tirione's past is the large hills upon which much of the city is built. These are not natural formations, but rather the result of thousands of years of debris from past homes, walls, palaces, and more that have been reduced to rubble and naturally buried, adding to the many existing layers.


Located at the mouth of [[River Arrud]], Tirione is an important port for the nation. Most raw resources arriving from the western colonies first arrive elsewhere in the region, particularly in [[Tirzah]], [[Karka]], and [[Alashta]], but the city's location on the Arrud means much of this material passes through Tirione on its way to communities farther inland. Tirione's port is extremely well-defended, both by the nation's own fleet and by those loyal to the various conglomerates that have interests in the colonies.
Located at the mouth of [[River Arrud]], Tirione is an important port for the nation. Most raw resources that come from the western colonies first arrive elsewhere in the region, particularly in [[Tirzah]], [[Karka]], and [[Alashta]], but the city's location on the Arrud means much of this material passes through Tirione on its way to communities farther inland. Tirione's port is extremely well-defended, both by the nation's own fleet and by those loyal to the various conglomerates that have interests in the colonies.


Tirione's architecture is characteristic of that of the nation as a whole. [https://www.pinterest.com/pin/447404544233913887/ Densely packed dwellings] constructed of stone or brick line the somewhat haphazard streets of the city. Many of the buildings in the modern city are quite old, but some neighborhoods around the docks and in the north are considerably newer, having only grown with the recent population influx.
Tirione's architecture is characteristic of that of the nation as a whole. [https://www.pinterest.com/pin/447404544233913887/ Densely packed dwellings] constructed of stone or brick line the somewhat haphazard streets of the city. Many of the buildings in the modern city are quite old, but some neighborhoods around the docks and in the north are considerably newer, having only grown with the recent population influx.

Revision as of 02:56, 18 August 2023

Tirione (pronounced TEE-ree-own) is the capital of the Tirione Republic. Tirione's population has swelled in recent decades, as increasing migration from the interior has transformed it from one of the the smallest of the nation's major coastal cities into the largest.

Tirione is an ancient city. The site has been populated in some form or another for over seven thousand years, and successive wars, disasters, abandonment, and resettlement have led the inhabitants of Tirione to build on top of the ruined remains of their precursors. Its ancient history can be seen in the vast catacombs and ruins of the under-city, but the most immediate and obvious sign of Tirione's past is the large hills upon which much of the city is built. These are not natural formations, but rather the result of thousands of years of debris from past homes, walls, palaces, and more that have been reduced to rubble and naturally buried, adding to the many existing layers.

Located at the mouth of River Arrud, Tirione is an important port for the nation. Most raw resources that come from the western colonies first arrive elsewhere in the region, particularly in Tirzah, Karka, and Alashta, but the city's location on the Arrud means much of this material passes through Tirione on its way to communities farther inland. Tirione's port is extremely well-defended, both by the nation's own fleet and by those loyal to the various conglomerates that have interests in the colonies.

Tirione's architecture is characteristic of that of the nation as a whole. Densely packed dwellings constructed of stone or brick line the somewhat haphazard streets of the city. Many of the buildings in the modern city are quite old, but some neighborhoods around the docks and in the north are considerably newer, having only grown with the recent population influx.

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