(Created page with "'''Blood-hunts''' are a type of inter-tribal feud practiced by the targai and gatai peoples of Abanir. These forms of ritualized violence is begun upon a great transgression committed upon one tribe by another, such as the slaying of a respected elder or tribal monarch, the desecration of a major holy place, or some similar action. This then provides the victim tribe with the justification to call a hunt. Hunts typically involve attempts at in-kind reprisals...") |
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Latest revision as of 20:33, 23 August 2025
Blood-hunts are a type of inter-tribal feud practiced by the targai and gatai peoples of Abanir. These forms of ritualized violence is begun upon a great transgression committed upon one tribe by another, such as the slaying of a respected elder or tribal monarch, the desecration of a major holy place, or some similar action. This then provides the victim tribe with the justification to call a hunt. Hunts typically involve attempts at in-kind reprisals, but their charged nature means there is almost always collateral damage, which then only perpetuates it further. Blood-hunts end when one or more of the involved tribes flee in a weakened state, or more rarely upon complete destruction or mediation by uninvolved parties.
Blood-hunts differ from the typical tribal warfare of the Aban Steppe in their goals - it is otherwise rare to begin a conflict with the aim of killing one's foes, rather than merely taking what is theirs.
Contrary to the few lurid tales that filter out of the Aban to the broader world, blood-hunts are rare and only started in response to severe actions, not merely for common slights.