Kashadum: Difference between revisions

From gronkfinder
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:
|image = Flag_Kashadum.svg
|image = Flag_Kashadum.svg
|capital = Kashadum (city)
|capital = Kashadum (city)
|ruler = [[Aran Ammishtamru]]
|ruler = [[Shufet]] [[Aran Ammishtamru]]
|government = Colonial administration
|government = Colonial administration
|demonym = Kashadum
|demonym = Kashadum
Line 18: Line 18:
|demographics = Various ancestries but primarily [[human]]
|demographics = Various ancestries but primarily [[human]]
}}
}}
'''Kashadum''' {{Pronunciation|kahsh-ah-DOOM}} is a [[Tamkaranu]] possession in the [[Western Coast]] that serves primarily as a penal colony. Some who are deemed guilty of grimes in Tamkaranu are given the chance to serve their sentences in Kashadum rather than in prisons at home, an offer a fair number accept.
'''Kashadum''' {{Pronunciation|kahsh-ah-DOOM}} is a [[Tamkaranu]] possession in the [[Western Coast]] that serves primarily as a penal colony. Some who are deemed guilty of crimes in Tamkaranu are given the chance to serve their sentences through exile to Kashadum rather than in prisons at home, an offer a fair number accept.


== Geography, flora, and fauna ==
== Geography, flora, and fauna ==
Line 37: Line 37:


=== Society ===
=== Society ===
Few willingly relocate to Briathone. The majority of the new inhabitants arriving to the colony do so in order to repay their debts or those of their families, as the Nivarian Paradise Company often offers to release these debts in exchange for a period of work for the company. Some are still sent to Briathone to serve their prison sentences but this is now uncommon. Even once their initial contracts or sentences are over, many are forced to remain on the island, as they must pay off additional debts accrued to the Company.
Though Kashadum continues to exist primarily as a penal colony, the administrators of the colony have historically been quite lax about ensuring the prisoners remain in their assigned roles. As part of the conditions for their sentence on Kashadum, all who are convicted are assigned professions based on their skills and experiences, yet once they arrive they find little binds them to these. In reality the prisoners of Kashadum are remarkably free to build new lives in the city as they see fit, or even leave if they can pay their passage - few if any efforts are made to stop this. Any crimes committed in the colony, however, are punished harshly, for in choosing exile to Kashadum the prisoners are granted a chance at a new life, but should they prove unable to obey the laws of the colony they are returned to Tamkaranu to serve even longer sentences than they would have been subject to originally.
 
Briathone is guarded by a small clockwork army provided by the Company. Clearly originally based on designs pioneered by the workshops of [[Peremoun]], many of these have been upgraded to be steam-powered, allowing them to operate for longer, move faster, and generally become more effective at their roles.
 
Small Maryanite outposts exist on Nivaria, from which the goddess’s devotees attempt to aid the colony’s inhabitants by providing them with material and spiritual support, as well as semi-covertly sabotaging Company operations and spreading propaganda.


=== Languages ===
=== Languages ===
The people of Briathone speak a mixture of [[Telan]], [[Hellean]], [[Common]], and racial languages.  Generally travelers familiar with any of the above three languages can understand enough to get by on the island.
The people of Kashadum speak a mixture of [[Telan]], [[Hellean]], [[Common]], and various ancestral languages.  Generally travelers familiar with any of the above three regional languages can understand enough to get by on the colony.
 
<!--=== Arts ===
Though the Company does not sponsor such efforts, the inhabitants of Briathone nonetheless produce their own art and music for their own entertainment. These are generally of similar styles to traditional Tirionite art and music, though often done with homemade instruments and materials. The Company strictly watches all items that enter the colony, and will frequently deny requests for artistic or entertainment items on the basis that the cost of shipping is not worth it.
-->
=== Food and cuisine ===
=== Food and cuisine ===
The cuisine of Briathone is heavily centered around seafood. This is supplemented by grain derived food like bread and beer, as well as a mix of vegetables and fruits, particularly peas, onions, and leeks. Non-seafood meat is less common, though the native Nivarian sheep is sometimes hunted. Large amounts of food are imported as the colony’s harvests can be inconsistent and frequently not enough to feed the entire population. Briathonite cuisine differentiates itself from Tirionite cuisine by its Hellean influence, incorporating more of the methods of preparation and ingredients common to the peninsula.
The cuisine of Kashadum is heavily centered around seafood harvested by local fishers and divers. This is supplemented by grain derived food like bread and beer, as well as a mix of vegetables and fruits, particularly peas, onions, and leeks. Non-seafood meat is less common. Kashadum cuisine differentiates itself from Tamkaranu cuisine by its Hellean influence, incorporating more of the methods of preparation and ingredients common to the peninsula.
 
=== Occupations ===
Almost the entire population of the island works for the Nivarian Paradise Company, whether they are the descendants of those that were present prior to Tirionite colonization or they were sent to the island to serve their prison sentence. The Company has a tight grip on economic activity in the colony, and unless one turns to the black market (which is sizable despite continual crackdowns) there is little work to be found aside from local cottage industries and the employment of the Company.
 
=== Architecture ===
The architecture of Briathone is broadly similar to that of Tirione, though with some changes. For one, most buildings are designed to be built quickly and cheaply, and therefore little thought is given to their aesthetics - most are simple wood and stone constructions. Some of the older buildings in the colony, those that pre-date the Tirionite presence, are rather more nice in appearance but also very different aesthetically, drawing far more inspiration from Hellean architecture.


Aside from the three major port cities, a large number of small towns dot the landscape in Briathone. Very similar in purpose to the company towns of Nionegrast, these are usually rapidly constructed to extract resources in the surrounding area before being abandoned once they are no longer profitable. Ghost towns (sometimes in a very literal manner) are common closer to the shoreline, as the oldest settlements were along the coast.
=== Architecture and urbanization ===
The architecture of Kashadum is broadly similar to that of Tamkaranu, though the small population of the colony has led to a lack of the density that is characteristic of Tamkaranu cities. Aside from the city of Kashadum itself, there are few other settlements on the islands, as nearly the entire population of the colony lives in or near the capital. Those that do exist are largely seaside fishing villages.


=== Travel ===
=== Travel ===
The roads of Briathone are well-built and guarded, though aside from a few native creatures there is little threat. There are no known [[Anchor site|tempest halls]] on the island, though some workers have reported rumors of Company expeditions to the [[Depths]] in search of an ancient site they evidently believe to be present.
Nearly all travel to, from, and within Kashadum is by way of the sea. Trade routes connect Kashadum with nearby seaside settlements of the Western Coast and [[Ellu]], as well as with Tamkaranu, Hellea, and [[Dalbanu]].
 
=== Education ===
There are no formal educational institutions on Briathone. Children who are born in the colony generally learn from the parents and family.


=== Fashion ===
=== Fashion ===
The clothing worn by the inhabitants of Briathone is something of a fusion, mixing typical Tirionite and eastern Chaskan styles with Hellean and Meklovian influence.  
The clothing worn by the inhabitants of Kashadum is something of a fusion, mixing typical Tamkaranu and eastern Chaskan styles with Hellean and Meklovian influence.  


== Government ==
== Government ==
Briathone is solely under the control of the Nivarian Paradise Company, and the Company is permitted by Tirione to run the colony as they see fit. Company-appointed officials direct the activities of the colony, though they occasionally hold and respect votes, if the vote in question would not threaten the position of the Company.
Like in Tamkaranu, Kashadum is ruled by judges known as [[shufet]]. Unlike in the metropole, however, they are not locally elected, but rather appointed by the Tamkaranu judge-council to rule the colony in their stead. Additionally, there is only a singular shufet in Kashadum rather than the traditional two. As of {{Year|6976}} the shufet of Kashadum is [[Aran Ammishtamru]], a native of [[Harkek]].
 
Tirione requires regular reports and updates from the Company administrators, and also has the right to intervene in colonial affairs to their discretion. In practice, however, Tirionite administrators trust the judgement and decisions of the Company and consider their nominal oversight to be a formality.
 
== Economy ==
Briathone is a Nionegrast-style extractive colony, exporting large amounts of raw material to Tirione. Lumber from the island’s forests, pitch from the tar seeps in the interior hills, and salt from the beaches of the southern coast are the colony’s primary exports. All imports and exports are controlled by the Nivarian Paradise Company.


{{CitiesKashadum}}
{{CitiesKashadum}}

Latest revision as of 00:41, 10 October 2024

Kashadum (pronounced kahsh-ah-DOOM) is a Tamkaranu possession in the Western Coast that serves primarily as a penal colony. Some who are deemed guilty of crimes in Tamkaranu are given the chance to serve their sentences through exile to Kashadum rather than in prisons at home, an offer a fair number accept.

Geography, flora, and fauna

Stretching across a small number of islands off the mainland of the Western Coast, the lands of Kashadum are not particularly hospitable. The islands are rocky and generally poorly suited to agriculture, though their shores are home to quite an array of sea life. Kashadum is climatically similar to the surrounding Western Coast, with warm summers and cool and wet winters.

History

Though small outposts had long existed on the islands of Kashadum, they never had large populations, with most attempts at settlement being abandoned in favor of the better lands on the mainland to the south. The site of the modern city of Kashadum is located on the ruins of an old Thadrian settlement, possibly from the late seventh millennium, which had long since been forgotten before a new community was established in its stead.

By Y9840* overcrowding in the prisons of Tamkaranu forced the shufet to explore other options. Looking across the seas they found their solution - the modern settlement at Kashadum, which had already been independently established by colonists after the end of the monarchy, was a perfect place to house their extra prisoners, distant as it was from both Tamkaranu and other major communities of the Western Coast. The judge-council of Tamkaranu took control of the city, appointing their own shufet to rule it in their stead, beginning Kashadum's history as a penal colony.

Demographics

The inhabitants of Kashadum are a diverse mix of people from Tamkaranu, its colonies, and the Western Coast. Most are humans but they are joined by significant numbers of individuals of other ancestries as well. The city has a large tengu population in particular, largely non-prisoner arrivals from elsewhere in the Western Coast.

Culture

Religion

Religion can be highly varied amongst the people of Kashadum. The majority venerate the deities of the Chaskan pantheon. Some follow the Hellean hero-gods, but they do not have a sizable number of worshipers - much the same can be said for the gods of the Khapeshan pantheon. The tengu of Kashadum worship quite an array of gods, centering on the Great Storyteller. Worship of Marya, Laverna, Socharin, and Hasamel is particularly widespread.

Society

Though Kashadum continues to exist primarily as a penal colony, the administrators of the colony have historically been quite lax about ensuring the prisoners remain in their assigned roles. As part of the conditions for their sentence on Kashadum, all who are convicted are assigned professions based on their skills and experiences, yet once they arrive they find little binds them to these. In reality the prisoners of Kashadum are remarkably free to build new lives in the city as they see fit, or even leave if they can pay their passage - few if any efforts are made to stop this. Any crimes committed in the colony, however, are punished harshly, for in choosing exile to Kashadum the prisoners are granted a chance at a new life, but should they prove unable to obey the laws of the colony they are returned to Tamkaranu to serve even longer sentences than they would have been subject to originally.

Languages

The people of Kashadum speak a mixture of Telan, Hellean, Common, and various ancestral languages. Generally travelers familiar with any of the above three regional languages can understand enough to get by on the colony.

Food and cuisine

The cuisine of Kashadum is heavily centered around seafood harvested by local fishers and divers. This is supplemented by grain derived food like bread and beer, as well as a mix of vegetables and fruits, particularly peas, onions, and leeks. Non-seafood meat is less common. Kashadum cuisine differentiates itself from Tamkaranu cuisine by its Hellean influence, incorporating more of the methods of preparation and ingredients common to the peninsula.

Architecture and urbanization

The architecture of Kashadum is broadly similar to that of Tamkaranu, though the small population of the colony has led to a lack of the density that is characteristic of Tamkaranu cities. Aside from the city of Kashadum itself, there are few other settlements on the islands, as nearly the entire population of the colony lives in or near the capital. Those that do exist are largely seaside fishing villages.

Travel

Nearly all travel to, from, and within Kashadum is by way of the sea. Trade routes connect Kashadum with nearby seaside settlements of the Western Coast and Ellu, as well as with Tamkaranu, Hellea, and Dalbanu.

Fashion

The clothing worn by the inhabitants of Kashadum is something of a fusion, mixing typical Tamkaranu and eastern Chaskan styles with Hellean and Meklovian influence.

Government

Like in Tamkaranu, Kashadum is ruled by judges known as shufet. Unlike in the metropole, however, they are not locally elected, but rather appointed by the Tamkaranu judge-council to rule the colony in their stead. Additionally, there is only a singular shufet in Kashadum rather than the traditional two. As of Y9976* the shufet of Kashadum is Aran Ammishtamru, a native of Harkek.