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		<title>gronkfinder  - Recent changes [en]</title>
		<link>https://gronkfinder.com/w/index.php/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
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		<lastBuildDate>Mon, 15 Jun 2026 00:46:43 GMT</lastBuildDate>
		<item>
			<title>Year:Y9915</title>
			<link>https://gronkfinder.com/w/index.php?title=Year:Y9915&amp;diff=16709&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Year:Y9915&amp;diff=16709&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{Yearbox|year=6915}}  == Events == * The &lt;a href=&quot;/w/index.php?title=Sporemind&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sporemind (page does not exist)&quot;&gt;sporemind&lt;/a&gt; &lt;a href=&quot;/w/index.php/Thunderhead&quot; title=&quot;Thunderhead&quot;&gt;Thunderhead&lt;/a&gt; dissipates, having not left the immediate surroundings of the city of &lt;a href=&quot;/w/index.php?title=Ar_Belex&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Ar Belex (page does not exist)&quot;&gt;Ar Belex&lt;/a&gt;.  &lt;a href=&quot;/w/index.php/Category:Years&quot; title=&quot;Category:Years&quot;&gt;Category:Years&lt;/a&gt; &lt;a href=&quot;/w/index.php/Category:History&quot; title=&quot;Category:History&quot;&gt;Category:History&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Yearbox|year=6915}}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
* The [[sporemind]] [[Thunderhead]] dissipates, having not left the immediate surroundings of the city of [[Ar Belex]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Years]]&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</description>
			<pubDate>Sun, 07 Jun 2026 03:07:32 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Year_talk:Y9915</comments>
		</item>
		<item>
			<title>Year:Y9909</title>
			<link>https://gronkfinder.com/w/index.php?title=Year:Y9909&amp;diff=16708&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Year:Y9909&amp;diff=16708&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{Yearbox|year=6909}}  == Events == * The &lt;a href=&quot;/w/index.php?title=Sporemind&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sporemind (page does not exist)&quot;&gt;sporemind&lt;/a&gt; &lt;a href=&quot;/w/index.php/Thunderhead&quot; title=&quot;Thunderhead&quot;&gt;Thunderhead&lt;/a&gt; appears in the city of &lt;a href=&quot;/w/index.php?title=Ar_Belex&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Ar Belex (page does not exist)&quot;&gt;Ar Belex&lt;/a&gt;.  &lt;a href=&quot;/w/index.php/Category:Years&quot; title=&quot;Category:Years&quot;&gt;Category:Years&lt;/a&gt; &lt;a href=&quot;/w/index.php/Category:History&quot; title=&quot;Category:History&quot;&gt;Category:History&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Yearbox|year=6909}}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
* The [[sporemind]] [[Thunderhead]] appears in the city of [[Ar Belex]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Years]]&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</description>
			<pubDate>Sun, 07 Jun 2026 03:07:03 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Year_talk:Y9909</comments>
		</item>
		<item>
			<title>Thunderhead</title>
			<link>https://gronkfinder.com/w/index.php?title=Thunderhead&amp;diff=16707&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Thunderhead&amp;diff=16707&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Thunderhead&amp;#039;&amp;#039;&amp;#039; was a &lt;a href=&quot;/w/index.php?title=Sporemind&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sporemind (page does not exist)&quot;&gt;sporemind&lt;/a&gt; that existed in the early years of the ten thousandth century. It appeared dramatically above the city of &lt;a href=&quot;/w/index.php?title=Ar_Belex&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Ar Belex (page does not exist)&quot;&gt;Ar Belex&lt;/a&gt; within the &lt;a href=&quot;/w/index.php?title=Myg_Rainforest&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Myg Rainforest (page does not exist)&quot;&gt;Myg Rainforest&lt;/a&gt; in {{Year|6909}}, a dense mass of spores with the appearance of a cloud before a storm, the source of its name. It soon consumed the residents of Ar Belex, save for a few who were upwind and far enough away in the outlying farms, after which it grew mycelial networks following the city s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Thunderhead''' was a [[sporemind]] that existed in the early years of the ten thousandth century. It appeared dramatically above the city of [[Ar Belex]] within the [[Myg Rainforest]] in {{Year|6909}}, a dense mass of spores with the appearance of a cloud before a storm, the source of its name. It soon consumed the residents of Ar Belex, save for a few who were upwind and far enough away in the outlying farms, after which it grew mycelial networks following the city streets and canals and directed the spore-carried bodies of the inhabitants along them. Thunderhead's obsession with the patterns of the city led to it failing to expand, and by {{Year|6915}} it had dissipated and disappeared.&lt;br /&gt;
&lt;br /&gt;
{{Sporeminds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sporeminds]]&lt;br /&gt;
[[Category:Sporeminds/Current]]&lt;/div&gt;</description>
			<pubDate>Sun, 07 Jun 2026 03:06:21 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Thunderhead</comments>
		</item>
		<item>
			<title>Numen</title>
			<link>https://gronkfinder.com/w/index.php?title=Numen&amp;diff=16704&amp;oldid=16703</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Numen&amp;diff=16704&amp;oldid=16703</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:57, 7 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Aeroliths]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Aeroliths]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Aeroliths/Landed]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Aeroliths/Landed]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Sporeminds]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Sporeminds/Current]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 07 Jun 2026 02:57:07 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Numen</comments>
		</item>
		<item>
			<title>Category:Sporeminds</title>
			<link>https://gronkfinder.com/w/index.php?title=Category:Sporeminds&amp;diff=16705&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Category:Sporeminds&amp;diff=16705&amp;oldid=0</guid>
			<description>&lt;p&gt;Created automatically by the AutoCreateCategoryPages extension.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is a category page.&lt;br /&gt;
It lists all of the pages in category &amp;quot;Sporeminds&amp;quot; as well as all subcategories of category &amp;quot;Sporeminds&amp;quot; if any exist.&lt;/div&gt;</description>
			<pubDate>Sun, 07 Jun 2026 02:57:07 GMT</pubDate>
			<dc:creator>Automatic category creator</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Category_talk:Sporeminds</comments>
		</item>
		<item>
			<title>Category:Sporeminds/Current</title>
			<link>https://gronkfinder.com/w/index.php?title=Category:Sporeminds/Current&amp;diff=16706&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Category:Sporeminds/Current&amp;diff=16706&amp;oldid=0</guid>
			<description>&lt;p&gt;Created automatically by the AutoCreateCategoryPages extension.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is a category page.&lt;br /&gt;
It lists all of the pages in category &amp;quot;Sporeminds/Current&amp;quot; as well as all subcategories of category &amp;quot;Sporeminds/Current&amp;quot; if any exist.&lt;/div&gt;</description>
			<pubDate>Sun, 07 Jun 2026 02:57:07 GMT</pubDate>
			<dc:creator>Automatic category creator</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Category_talk:Sporeminds/Current</comments>
		</item>
		<item>
			<title>Numen</title>
			<link>https://gronkfinder.com/w/index.php?title=Numen&amp;diff=16703&amp;oldid=16700</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Numen&amp;diff=16703&amp;oldid=16700</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:56, 7 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CitiesAeroliths}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CitiesAeroliths}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Sporeminds}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Islands]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Islands]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Aeroliths]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Aeroliths]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Aeroliths/Landed]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Aeroliths/Landed]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 07 Jun 2026 02:56:45 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Numen</comments>
		</item>
		<item>
			<title>Template:Sporeminds</title>
			<link>https://gronkfinder.com/w/index.php?title=Template:Sporeminds&amp;diff=16702&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Template:Sporeminds&amp;diff=16702&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{Navbox | title = &lt;a href=&quot;/w/index.php?title=Sporemind&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sporemind (page does not exist)&quot;&gt;Sporeminds&lt;/a&gt; | listclass = hlist | bodyclass = hlist  | group1 = Current sporeminds | list1  = * The &lt;a href=&quot;/w/index.php/Numen&quot; title=&quot;Numen&quot;&gt;Numen&lt;/a&gt; * &lt;a href=&quot;/w/index.php?title=Sie&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sie (page does not exist)&quot;&gt;Sie&lt;/a&gt;  | group2 = Past sporeminds | list2  = * &lt;a href=&quot;/w/index.php/Thunderhead&quot; title=&quot;Thunderhead&quot;&gt;Thunderhead&lt;/a&gt; }}&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Navbox&lt;br /&gt;
| title = [[Sporemind|Sporeminds]]&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
| bodyclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Current sporeminds&lt;br /&gt;
| list1  =&lt;br /&gt;
* The [[Numen]]&lt;br /&gt;
* [[Sie]]&lt;br /&gt;
&lt;br /&gt;
| group2 = Past sporeminds&lt;br /&gt;
| list2  =&lt;br /&gt;
* [[Thunderhead]]&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Sun, 07 Jun 2026 02:56:29 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Template_talk:Sporeminds</comments>
		</item>
		<item>
			<title>Year:Y3000</title>
			<link>https://gronkfinder.com/w/index.php?title=Year:Y3000&amp;diff=16701&amp;oldid=15987</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Year:Y3000&amp;diff=16701&amp;oldid=15987</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:55, 3 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The various settled and nomadic peoples of [[Amshan]] begin to unify under the banners of the clan-kings (approximate).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The various settled and nomadic peoples of [[Amshan]] begin to unify under the banners of the clan-kings (approximate).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The first [[elf|elves]] arrive in the islands of [[Phersu]] (approximate).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The first [[elf|elves]] arrive in the islands of [[Phersu]] (approximate).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The [[aerolith]] Eis, more commonly known as the [[Numen]], crashes into the sea near the [[Spine]] and creates the [[Shatter]] (approximate).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Years]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Years]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 03 Jun 2026 02:55:47 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Year_talk:Y3000</comments>
		</item>
		<item>
			<title>Numen</title>
			<link>https://gronkfinder.com/w/index.php?title=Numen&amp;diff=16700&amp;oldid=16695</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Numen&amp;diff=16700&amp;oldid=16695</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Inhabitants&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:55, 3 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(4 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Sporemind ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Sporemind ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like all sporeminds, the Numen is fundamentally alien to other creatures. Its motivations, purpose, and actions are inscrutable, a matter not helped by its unwillingness to communicate, or at least in a manner that has been deciphered. Those who attempt to sail or swim to the Numen find themselves quickly under its sway, losing control of their actions and memory and only coming to their senses in another time and place. And yet it does not seem to harm those it does not assess to be a threat. The process of falling under its influence is rapid but not instantaneous - those who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survived &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;returned &lt;/del&gt;from the process have described it as feeling like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parts of &lt;/del&gt;their senses and perception of self were being sloughed away in parts, much like what has been reported by individuals who have briefly been under the control of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other &lt;/del&gt;sporeminds before being freed. The Numen is the only sporemind known to do this with apparent willingness.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like all sporeminds, the Numen is fundamentally alien to other creatures. Its motivations, purpose, and actions are inscrutable, a matter not helped by its unwillingness to communicate, or at least in a manner that has been deciphered. Those who attempt to sail or swim to the Numen find themselves quickly under its sway, losing control of their actions and memory and only coming to their senses in another time and place. And yet it does not seem to harm those it does not assess to be a threat. The process of falling under its influence is rapid but not instantaneous - those who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survive &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;return &lt;/ins&gt;from the process have described it as feeling like their senses and perception of self were being sloughed away in parts, much like what has been reported by individuals who have briefly been under the control of sporeminds before being freed. The Numen is the only sporemind known to do this with apparent willingness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nearly all people living in the cities of the Shatter, surrounding the Numen at a healthy distance, are under some degree of influence of the sporemind. Its latent touch most obviously takes the appearance of persistent spots of blood in both eyes that nonetheless do not inhibit vision. Such spots are taken as a mark to recognize locals by some peoples of the island settlements.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nearly all people living in the cities of the Shatter, surrounding the Numen at a healthy distance, are under some degree of influence of the sporemind. Its latent touch most obviously takes the appearance of persistent spots of blood in both eyes that nonetheless do not inhibit vision. Such spots are taken as a mark to recognize locals by some peoples of the island settlements.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Perhaps the most baffling aspect of the Numen are the odd effects that originate from or around it. Inexplicable events occur with some regularity, though waning and waxing on a basis of decades, with the aerolith-island as their foci. These have been too numerous to list all, but particularly enduring events in the collective memory of the Shatter include changes to the viscosity of the sea, a shrinking or contracting of the seafloor to change the distances between islands, bringing forth new floating islands and sending them back below the waves again, and flash-forging distant beaches into solid glass.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Perhaps the most baffling aspect of the Numen are the odd effects that originate from or around it. Inexplicable events occur with some regularity, though waning and waxing on a basis of decades, with the aerolith-island as their foci. These have been too numerous to list all, but particularly enduring events in the collective memory of the Shatter include changes to the viscosity of the sea, a shrinking or contracting of the seafloor to change the distances between islands, bringing forth new floating islands and sending them back below the waves again, and flash-forging distant beaches into solid glass.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Why the Numen does any of this is firmly in the realm of speculation. Some believe it is testing the abilities of the aerolith, and what it can do with the remaining structures and lingering magic, while others hold that its powers are inherent to the sporemind itself.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Inhabitants ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Inhabitants ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite its if not hostility then at least profound uncaring towards those who attempt to approach it, the Numen is not alone on its island, as reports from particularly brave explorers sometimes filter back of humanoids spotted on its metal and stone beaches. Apparently elven but with oddly lanky proportions, they seem to reside in spiraling structures that have slowly expanded across the partially complete aerolith &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;structures &lt;/del&gt;over the centuries, which unlike the people are visible from quite a distance. Nothing more is known of these elves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite its if not hostility then at least profound uncaring towards those who attempt to approach it, the Numen is not alone on its island, as reports from particularly brave explorers sometimes filter back of humanoids spotted on its metal and stone beaches. Apparently elven but with oddly lanky proportions, they seem to reside in spiraling structures that have slowly expanded across the partially complete aerolith over the centuries, which unlike the people are visible from quite a distance. Nothing more is known of these elves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CitiesAeroliths}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CitiesAeroliths}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 03 Jun 2026 02:55:11 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Numen</comments>
		</item>
		<item>
			<title>Numen</title>
			<link>https://gronkfinder.com/w/index.php?title=Numen&amp;diff=16695&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Numen&amp;diff=16695&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Numen&amp;#039;&amp;#039;&amp;#039; is a crashed &lt;a href=&quot;/w/index.php/Aerolith&quot; title=&quot;Aerolith&quot;&gt;aerolith&lt;/a&gt; in the center of the &lt;a href=&quot;/w/index.php?title=Shatter&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Shatter (page does not exist)&quot;&gt;Shatter&lt;/a&gt;, the island formed from said aerolith, and the &lt;a href=&quot;/w/index.php?title=Sporemind&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sporemind (page does not exist)&quot;&gt;sporemind&lt;/a&gt; that has taken up residence there.   == Description == The Numen is an island of stone and metal that rises out of the sea of the Shatter, visible from quite a distance from the light that reflects off the still-polished &lt;a href=&quot;/w/index.php/Ansharite&quot; title=&quot;Ansharite&quot;&gt;ansharite&lt;/a&gt;. Some soil has collected on it in the millennia since it landed and plants have grown atop that soil, bu...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The '''Numen''' is a crashed [[aerolith]] in the center of the [[Shatter]], the island formed from said aerolith, and the [[sporemind]] that has taken up residence there. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The Numen is an island of stone and metal that rises out of the sea of the Shatter, visible from quite a distance from the light that reflects off the still-polished [[ansharite]]. Some soil has collected on it in the millennia since it landed and plants have grown atop that soil, but it remains still remarkably clean. It is roughly two miles in circumference, though its surface area is smaller than might be expected as its midpoint lies below the water and its western side long ago broke off and separated into the sea.&lt;br /&gt;
&lt;br /&gt;
== Sporemind ==&lt;br /&gt;
Like all sporeminds, the Numen is fundamentally alien to other creatures. Its motivations, purpose, and actions are inscrutable, a matter not helped by its unwillingness to communicate, or at least in a manner that has been deciphered. Those who attempt to sail or swim to the Numen find themselves quickly under its sway, losing control of their actions and memory and only coming to their senses in another time and place. And yet it does not seem to harm those it does not assess to be a threat. The process of falling under its influence is rapid but not instantaneous - those who survived and returned from the process have described it as feeling like parts of their senses and perception of self were being sloughed away in parts, much like what has been reported by individuals who have briefly been under the control of other sporeminds before being freed. The Numen is the only sporemind known to do this with apparent willingness.&lt;br /&gt;
&lt;br /&gt;
Nearly all people living in the cities of the Shatter, surrounding the Numen at a healthy distance, are under some degree of influence of the sporemind. Its latent touch most obviously takes the appearance of persistent spots of blood in both eyes that nonetheless do not inhibit vision. Such spots are taken as a mark to recognize locals by some peoples of the island settlements.&lt;br /&gt;
&lt;br /&gt;
Perhaps the most baffling aspect of the Numen are the odd effects that originate from or around it. Inexplicable events occur with some regularity, though waning and waxing on a basis of decades, with the aerolith-island as their foci. These have been too numerous to list all, but particularly enduring events in the collective memory of the Shatter include changes to the viscosity of the sea, a shrinking or contracting of the seafloor to change the distances between islands, bringing forth new floating islands and sending them back below the waves again, and flash-forging distant beaches into solid glass.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The origins of the Numen, the aerolith, are not widely known to the people of the Shatter or the surrounding [[Spine]]. It is broadly understood that it was constructed by the [[Eita|Eitans]], though to many this is merely an ancient people or place across the [[Na-Gaesa Ocean|sea]] of little relevance. Control of the asteroid was lost as it was entering the sky over the ocean - not an unknown occurrence, as others like [[Fires of Mlusna|Mlusna]] met the same fate - and it crashed into the archipelago with immense force, unmaking and reshaping the land and water alike. &lt;br /&gt;
&lt;br /&gt;
While all factually true, there is more to the history of the Numen, as learned figures investigating the scholar-halls of the [[Cradle]] and [[Brightmarch]] have discovered. The aerolith, much larger than any others, was captured and carved under the direct supervision of the [[Lunar Mandate]] with the intention of shaping it into the crown jewel of the fleet of flying cities. Given the name '''Eis''', it was brought to [[Kishar]] while still incomplete. Even with the combined strength of the most skilled [[aerotheurgy|aerotheurges]], its descent quickly turned disastrous, and Eis struck the sea. Dating of these events is imprecise but was sometime around {{Year|0}}.&lt;br /&gt;
&lt;br /&gt;
Centuries after its impact, as the islands-now-Shatter slowly recovered, a sporemind arrived at the aerolith. How is not certain, and neither is exactly when, but by the time the cities of the Shatter had reestablished themselves the sporemind, dubbed the Numen by the inhabitants of the islands, was already strong and rooted enough to have complete control of the aerolith and the seas around it.&lt;br /&gt;
&lt;br /&gt;
== Inhabitants ==&lt;br /&gt;
Despite its if not hostility then at least profound uncaring towards those who attempt to approach it, the Numen is not alone on its island, as reports from particularly brave explorers sometimes filter back of humanoids spotted on its metal and stone beaches. Apparently elven but with oddly lanky proportions, they seem to reside in spiraling structures that have slowly expanded across the partially complete aerolith structures over the centuries, which unlike the people are visible from quite a distance. Nothing more is known of these elves.&lt;br /&gt;
&lt;br /&gt;
{{CitiesAeroliths}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Islands]]&lt;br /&gt;
[[Category:Aeroliths]]&lt;br /&gt;
[[Category:Aeroliths/Landed]]&lt;/div&gt;</description>
			<pubDate>Wed, 03 Jun 2026 02:15:06 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Numen</comments>
		</item>
		<item>
			<title>Eis</title>
			<link>https://gronkfinder.com/w/index.php?title=Eis&amp;diff=16694&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Eis&amp;diff=16694&amp;oldid=0</guid>
			<description>&lt;p&gt;Redirected page to &lt;a href=&quot;/w/index.php/Numen&quot; title=&quot;Numen&quot;&gt;Numen&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[Numen]]&lt;/div&gt;</description>
			<pubDate>Wed, 03 Jun 2026 01:48:14 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Eis</comments>
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			<title>Template:CitiesAeroliths</title>
			<link>https://gronkfinder.com/w/index.php?title=Template:CitiesAeroliths&amp;diff=16693&amp;oldid=16191</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Template:CitiesAeroliths&amp;diff=16693&amp;oldid=16191</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:11, 3 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Lurath]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Lurath]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nensa]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nensa]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The [[Numen]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Priumne]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Priumne]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Voltumari]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Voltumari]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 03 Jun 2026 01:11:24 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Template_talk:CitiesAeroliths</comments>
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		<item>
			<title>Mycomancy</title>
			<link>https://gronkfinder.com/w/index.php?title=Mycomancy&amp;diff=16692&amp;oldid=16588</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Mycomancy&amp;diff=16692&amp;oldid=16588</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Thrall magic&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:47, 31 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Thrall magic ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Thrall magic ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sometimes confused with [[necromancy]] by the unfamiliar, mycomantic thrall magic uses fungi to reanimate the bodies of the deceased. It differs from necromantic practices by the method of reanimation, as the magic is directed not towards the bodies themselves or the souls that once, or once again, inhabited them but rather towards parasitic fungi that grow through necrotic flesh. These can even be directed to puppet the bodies of the living, though this is rarely done.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sometimes confused with [[necromancy]] by the unfamiliar, mycomantic thrall magic uses fungi to reanimate the bodies of the deceased. It differs from necromantic practices by the method of reanimation, as the magic is directed not towards the bodies themselves or the souls that once, or once again, inhabited them but rather towards parasitic fungi that grow through necrotic flesh. These &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fungi &lt;/ins&gt;can even be directed to puppet the bodies of the living, though this is rarely done.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Thrall magic is typically used to provide short-term, disposable laborers. Even compared to other types of mycomancy thrall magic is shunned, as those who take dead bodies for such purposes are considered by most to be no different than grave robbers. A few cultures of the Spine consider it an honor to allow their bodies to be consumed by fungus after their death, however, as a means of returning their flesh and mind to the world.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Thrall magic is typically used to provide short-term, disposable laborers. Even compared to other types of mycomancy thrall magic is shunned, as those who take dead bodies for such purposes are considered by most to be no different than grave robbers. A few cultures of the Spine consider it an honor to allow their bodies to be consumed by fungus after their death, however, as a means of returning their flesh and mind to the world.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 31 May 2026 00:47:21 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Mycomancy</comments>
		</item>
		<item>
			<title>Ptolin</title>
			<link>https://gronkfinder.com/w/index.php?title=Ptolin&amp;diff=16691&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Ptolin&amp;diff=16691&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Ptolin&amp;#039;&amp;#039;&amp;#039; {{Pronunciation|TOW-linn}} are a &lt;a href=&quot;/w/index.php/Catfolk&quot; title=&quot;Catfolk&quot;&gt;catfolk&lt;/a&gt; people of the &lt;a href=&quot;/w/index.php/Spine&quot; title=&quot;Spine&quot;&gt;Spine&lt;/a&gt;. Though they originally resided in the western mountains of the &lt;a href=&quot;/w/index.php?title=Spine_(mountain_range)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Spine (mountain range) (page does not exist)&quot;&gt;Spine&lt;/a&gt;, the Ptolin were driven out of their traditional fog oases and into the &lt;a href=&quot;/w/index.php?title=Shatter&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Shatter (page does not exist)&quot;&gt;Shatter&lt;/a&gt; after persistent conflicts with &lt;a href=&quot;/w/index.php?title=M-Taran&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;M-Taran (page does not exist)&quot;&gt;M-Taran&lt;/a&gt;. Today many act as mercenaries between the various city-states of the islands, using their well-honed skills to benefit their employers while also carefully maintai...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The '''Ptolin''' {{Pronunciation|TOW-linn}} are a [[catfolk]] people of the [[Spine]]. Though they originally resided in the western mountains of the [[Spine (mountain range)|Spine]], the Ptolin were driven out of their traditional fog oases and into the [[Shatter]] after persistent conflicts with [[M-Taran]]. Today many act as mercenaries between the various city-states of the islands, using their well-honed skills to benefit their employers while also carefully maintaining a balance of power.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Traditionally the Ptolin maintained semi-nomadic lifestyles in the westernmost stretches of the Spine, moving between seasonal camps in the lowlands and in the fog oases in higher elevations. As M-Taran expanded into their territories they presented the same offer to the Ptolin as they had to other peoples of the mountains - pay tribute in corvee labor and accept relocation when the empire deemed it necessary, and in return be left to their own means. To the Ptolin this was unacceptable. They prided themselves on their independence, and moreover held that forcing anyone to labor on behalf of anyone else was a great crime. Instead they turned towards guerilla warfare, harassing M-Taran armies as they moved through the mountains before retreating back to secret redoubts. While they were able to continue this war for decades, by the later years of the ninety-eighth century the Ptolin had been pushed back into a tiny remnant of their former territory. The outcome seeming obvious, most left the mountains and headed north, into the lowland rainforests and eventually to the Shatter. Most Ptolin now reside in and around the islands, though a small number are said to still remain in the mountains.&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
The Ptolin are well-known and renowned for their martial ways. They greatly value physical prowess and ability in combat, and a great many join their various mercenary groups upon reaching adulthood. These mercenaries pledge their services largely to the city-states of the Shatter, though others sometimes find employment elsewhere in the [[Myg Rainforest]]. Unlike most other mercenaries and privateers of the islands, the Ptolin are generally regarded quite positively and as honorable allies or foes, with a high degree of discernment in for whom they work. They are careful to avoid upsetting the distributed balance of power in the Shatter too much, a goal made easier when the Ptolin often fight for opposing sides in any given conflict. Though their tactics were originally developed for hit and run combat in the mountains, they have managed to adapt to the semi-tropical islands and urban environments just as well.&lt;br /&gt;
&lt;br /&gt;
Ptolin leaders are skilled warriors and tacticians who often live ascetic lives apart from those they govern. To the Ptolin it is a virtue to observe and know from a distance without becoming involved unless absolutely necessary, and so their leaders are frequently absent in day to day governance, instead letting their trusted underlings take control.&lt;br /&gt;
&lt;br /&gt;
While the cuisine of the Ptolin has by now incorporated much influence from those around them in the Shatter, they still carry some traces of their past, such as their preference for game (especially boar and the like) and their conical clay cooking vessels, brought with them from the mountains. Meals in Ptolin houses and camps are both preceded and followed by elaborate tea ceremonies, especially when hosting guests, considered an important sign of hospitality.&lt;br /&gt;
&lt;br /&gt;
The Ptolin consider it evil to force any individual to perform an action they do not want, and so have taken strong stances against the slavers of the Shatter, sometimes working against them even when not in the employ of the city-states. So strongly do they hold these beliefs that they apply it to all creatures, and as such have no pack animals, beasts of burden, or any animal agriculture whatsoever.&lt;br /&gt;
&lt;br /&gt;
[[Category:Heritages]]&lt;/div&gt;</description>
			<pubDate>Mon, 25 May 2026 18:49:51 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Ptolin</comments>
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		<item>
			<title>Thoughtless Colossus</title>
			<link>https://gronkfinder.com/w/index.php?title=Thoughtless_Colossus&amp;diff=16690&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Thoughtless_Colossus&amp;diff=16690&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Thoughtless Colossus&amp;#039;&amp;#039;&amp;#039; is an immense &lt;a href=&quot;/w/index.php/Mycomancy&quot; title=&quot;Mycomancy&quot;&gt;mycomantic&lt;/a&gt; amalgam-form. A shambling fusion of flesh, bone, and fungus, the Thoughtless Colossus is all that remains of the &lt;a href=&quot;/w/index.php/Spine&quot; title=&quot;Spine&quot;&gt;Spine&lt;/a&gt; city-state of &lt;a href=&quot;/w/index.php?title=Bayokai&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Bayokai (page does not exist)&quot;&gt;Bayokai&lt;/a&gt;, which was transformed into the Colossus in the later years of the ninety-eighth century.   The Thoughtless Colossus has no fixed form, but rather stretches and contorts itself as needed. At rest it typically retracts into a relatively compact mass, a moun...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The '''Thoughtless Colossus''' is an immense [[mycomancy|mycomantic]] amalgam-form. A shambling fusion of flesh, bone, and fungus, the Thoughtless Colossus is all that remains of the [[Spine]] city-state of [[Bayokai]], which was transformed into the Colossus in the later years of the ninety-eighth century. &lt;br /&gt;
&lt;br /&gt;
The Thoughtless Colossus has no fixed form, but rather stretches and contorts itself as needed. At rest it typically retracts into a relatively compact mass, a mound roughly fifty to eighty feet high, while in motion it elongates into a more slug-like form. As a living entity, the Colossus requires food and water, which it consumes through countless mouths that can be found across its surface. It is undiscriminating in what it eats, largely subsisting on whatever plant and animal life is unfortunate enough to be caught in its path.&lt;br /&gt;
&lt;br /&gt;
Though evidently incapable of any means of coherent communication - setting aside the ceaseless moans, gasps, and wheezes from its thousands of mouths - the Thoughtless Colossus possesses at least some intelligence, as those who have unwisely tried to destroy it have learned. It remembers people, places, and objects of particular threat or nutrition to itself and avoids or returns to these based on past experiences. While the Colossus seems to have a distaste for saltwater, it is capable of swimming and surviving in it, and as such passes between the islands of the [[Shatter]] with some regularity.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</description>
			<pubDate>Mon, 25 May 2026 01:47:28 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Thoughtless_Colossus</comments>
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		<item>
			<title>Giant</title>
			<link>https://gronkfinder.com/w/index.php?title=Giant&amp;diff=16689&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Giant&amp;diff=16689&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Giants&amp;#039;&amp;#039;&amp;#039; are one of the major ancestries found on &lt;a href=&quot;/w/index.php/Kishar&quot; title=&quot;Kishar&quot;&gt;Kishar&lt;/a&gt;. Giant heritages vary greatly from each other in form and appearance, to such a degree that giants of one heritage often consider themselves to have little in common with their kin of another. Nonetheless they are commonly grouped together by smaller folk, who often avoid giants due to their size and strength.  == Appearance == The only unifying aspect of giant-kind is their size. To take two examines, the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Giants''' are one of the major ancestries found on [[Kishar]]. Giant heritages vary greatly from each other in form and appearance, to such a degree that giants of one heritage often consider themselves to have little in common with their kin of another. Nonetheless they are commonly grouped together by smaller folk, who often avoid giants due to their size and strength.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
The only unifying aspect of giant-kind is their size. To take two examines, the [[Basharma]] giants of the [[Wounds]] and the [[Xuldorai]] of the [[Aban Steppe]] are physically, and physiologically, quite distinct, their height and bulk compared to those who live around them the only reason they are considered giants.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
Giants live across Kishar. They were historically especially prevalent around the [[Three Great Seas]], but the expansion of the societies of those smaller yet faster than them has led many giants cultures to be pushed to the margin. They still account for much of the population in [[Talgazan]], [[Abanir]], and other northerly regions of the world, as well as in [[Brightmarch]] and parts of the [[Laqto Rainforest]]. Elsewhere on Kishar, giants can be found across much of the [[Land of the Sun and Moon]], the [[Stormlands]], and to a smaller degree in the [[Spine]] and the [[Wounds]]. &lt;br /&gt;
&lt;br /&gt;
== Lifespan ==&lt;br /&gt;
The lifespan of giants varies wildly by heritage, but most are on the order of centuries.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ancestries]]&lt;br /&gt;
[[Category:Giants]]&lt;/div&gt;</description>
			<pubDate>Mon, 18 May 2026 23:09:36 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Giant</comments>
		</item>
		<item>
			<title>Gakark</title>
			<link>https://gronkfinder.com/w/index.php?title=Gakark&amp;diff=16688&amp;oldid=16682</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Gakark&amp;diff=16688&amp;oldid=16682</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:54, 17 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''gakark''' {{Pronunciation|gah-KARK}}, also known as a '''ga-karaka''' {{Pronunciation|GAH-kah-RAH-kah}}, is a type of large flightless &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;birds &lt;/del&gt;found in the [[Wounds]]. Though native to, and originally only found within, the [[Angry Kings]], their popularity amongst the [[dwarf|dwarves]] of [[Harv Taruhm]] has led to the establishment of a large population of the birds on the [[Grievous Islands]] as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''gakark''' {{Pronunciation|gah-KARK}}, also known as a '''ga-karaka''' {{Pronunciation|GAH-kah-RAH-kah}}, is a type of large flightless &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bird &lt;/ins&gt;found in the [[Wounds]]. Though native to, and originally only found within, the [[Angry Kings]], their popularity amongst the [[dwarf|dwarves]] of [[Harv Taruhm]] has led to the establishment of a large population of the birds on the [[Grievous Islands]] as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A fully grown gakark can reach 12 feet tall, though much if that is accounted for by their long necks. They are relatively stocky animals, especially in comparison to other birds, and quite hardy as well. Combined with their surety of foot in rough terrain, it is this hardiness that has popularized the creatures amongst the Taruhmite dwarves, who often tame them, outfit them with armor, and use them as mounts to help patrol their mountainous archipelago.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A fully grown gakark can reach 12 feet tall, though much if that is accounted for by their long necks. They are relatively stocky animals, especially in comparison to other birds, and quite hardy as well. Combined with their surety of foot in rough terrain, it is this hardiness that has popularized the creatures amongst the Taruhmite dwarves, who often tame them, outfit them with armor, and use them as mounts to help patrol their mountainous archipelago.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 17 May 2026 16:54:28 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Gakark</comments>
		</item>
		<item>
			<title>Meseta</title>
			<link>https://gronkfinder.com/w/index.php?title=Meseta&amp;diff=16687&amp;oldid=16681</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Meseta&amp;diff=16687&amp;oldid=16681</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:53, 17 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Meseta''' {{Pronunciation|meh-SEH-tah}} is a type of parasitic ice crystal that feeds off the liquid within living creatures. Originally found in the southern [[Stormlands]] - they are somewhat common in [[Uulam]] and [[Akatzar]] - they have additionally spread to the [[Wounds]], where they have thrived despite, or perhaps because of, the tropical climate.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Meseta''' {{Pronunciation|meh-SEH-tah}} is a type of parasitic ice crystal that feeds off the liquid within living creatures. Originally found in the southern [[Stormlands]] - they are somewhat common in [[Uulam]] and [[Akatzar]] - they have additionally spread to the [[Wounds]], where they have thrived despite, or perhaps because of, the tropical climate.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Typically found in glacial crevasses and low-lying areas within the steppes of the Stormlands, and in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;volcano-shaped &lt;/del&gt;caves in the Wounds, meseta wait for animals or people to approach before joining together to form a crystaline structure reaching out towards them. Should they grab the creature they then stab it to keep &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hold&lt;/del&gt;, all while spreading over the surface of their skin, pulling blood out and incorporating it into the amalgamated form of the meseta. Victims are left as drained husks while the meseta retreats back to the darkness of its lair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Typically found in glacial crevasses and low-lying areas within the steppes of the Stormlands, and in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;volcanic &lt;/ins&gt;caves in the Wounds, meseta wait for animals or people to approach before joining together to form a crystaline structure reaching out towards them. Should they grab the creature they then stab it to keep &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;held&lt;/ins&gt;, all while spreading over the surface of their skin, pulling blood out and incorporating it into the amalgamated form of the meseta. Victims are left as drained husks while the meseta retreats back to the darkness of its lair.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Meseta are considered to grow in colonies, which can simultaneously be thought of as singular entities - a meseta large enough to fit in a palm and one as tall as a tree are equivalent in all ways but physical size, a divide that can be closed quickly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Meseta are considered to grow in colonies, which can simultaneously be thought of as singular entities - a meseta large enough to fit in a palm and one as tall as a tree are equivalent in all ways but physical size, a divide that can be closed quickly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Creatures]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Creatures]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 17 May 2026 16:53:52 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Meseta</comments>
		</item>
		<item>
			<title>Bent In The Winds As The Stars Spin Overhead</title>
			<link>https://gronkfinder.com/w/index.php?title=Bent_In_The_Winds_As_The_Stars_Spin_Overhead&amp;diff=16685&amp;oldid=0</link>
			<guid isPermaLink="false">https://gronkfinder.com/w/index.php?title=Bent_In_The_Winds_As_The_Stars_Spin_Overhead&amp;diff=16685&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{PersonInfobox |name = Bent In The Winds As The Stars Spin Overhead |image =  |ancestry = &lt;a href=&quot;/w/index.php/Leshy&quot; title=&quot;Leshy&quot;&gt;Leshy&lt;/a&gt; (root) |gender = Male }} &amp;#039;&amp;#039;&amp;#039;Bent In The Winds As The Stars Spin Overhead&amp;#039;&amp;#039;&amp;#039; is a root &lt;a href=&quot;/w/index.php/Leshy&quot; title=&quot;Leshy&quot;&gt;leshy&lt;/a&gt; shaman who regularly acts as a mediator between the various tribes of &lt;a href=&quot;/w/index.php/Magnia&quot; title=&quot;Magnia&quot;&gt;Magnia&lt;/a&gt;, relying on his connection to his ancestral spirits for advice and guidance. Though neutral in all disputes between the Magnian tribes, Bent In The Winds As The Stars Spin Overhead most frequently...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PersonInfobox&lt;br /&gt;
|name = Bent In The Winds As The Stars Spin Overhead&lt;br /&gt;
|image = &lt;br /&gt;
|ancestry = [[Leshy]] (root)&lt;br /&gt;
|gender = Male&lt;br /&gt;
}}&lt;br /&gt;
'''Bent In The Winds As The Stars Spin Overhead''' is a root [[leshy]] shaman who regularly acts as a mediator between the various tribes of [[Magnia]], relying on his connection to his ancestral spirits for advice and guidance. Though neutral in all disputes between the Magnian tribes, Bent In The Winds As The Stars Spin Overhead most frequently lives near or amongst the [[centaur]] tribes, as their peripatetic ways are most alike his own.&lt;br /&gt;
&lt;br /&gt;
[[Category:Leshies]]&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Magnia]]&lt;br /&gt;
[[Category:Magnia/People]]&lt;/div&gt;</description>
			<pubDate>Sun, 17 May 2026 16:04:07 GMT</pubDate>
			<dc:creator>Gronk</dc:creator>
			<comments>https://gronkfinder.com/w/index.php/Talk:Bent_In_The_Winds_As_The_Stars_Spin_Overhead</comments>
		</item>
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